Move load() to be directly below ctor.

This commit is contained in:
smoogipooo 2017-05-22 20:06:37 +09:00
parent de575b3867
commit adf8bb853e
1 changed files with 4 additions and 4 deletions

View File

@ -47,14 +47,14 @@ protected override void Update()
lastControlPoint = controlPoint; lastControlPoint = controlPoint;
} }
protected virtual void OnNewBeat(int newBeat, double beatLength, TimeSignatures timeSignature, bool kiai)
{
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuGameBase game) private void load(OsuGameBase game)
{ {
beatmap.BindTo(game.Beatmap); beatmap.BindTo(game.Beatmap);
} }
protected virtual void OnNewBeat(int newBeat, double beatLength, TimeSignatures timeSignature, bool kiai)
{
}
} }
} }