mirror of https://github.com/ppy/osu
Merge pull request #12154 from peppy/fix-hitcircle-glow-fade-out
Fix default skin's glow resetting fade on miss
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commit
ade542191a
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@ -74,10 +74,11 @@ protected override void LoadComplete()
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private void updateState(DrawableHitObject drawableObject, ArmedState state)
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{
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using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime, true))
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{
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using (BeginAbsoluteSequence(drawableObject.StateUpdateTime))
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glow.FadeOut(400);
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using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
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{
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switch (state)
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{
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case ArmedState.Hit:
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