From add04e98e18d734e84fd88a1aad35fe71a5c90ba Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 16 Dec 2019 18:10:44 +0900 Subject: [PATCH] Fix cursortrail texture not being bound --- osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs index 4d6db83d7a..4e86662ec6 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs @@ -227,6 +227,8 @@ public override void Draw(Action vertexAction) shader.Bind(); shader.GetUniform("g_FadeClock").UpdateValue(ref time); + texture.TextureGL.Bind(); + RectangleF textureRect = texture.GetTextureRect(); foreach (var part in parts)