Catch and gracefully handle file/directory enumeration failures during stable import

Closes https://github.com/ppy/osu/issues/21214.
This commit is contained in:
Dean Herbert 2022-11-17 13:34:40 +09:00
parent d90386189a
commit adab9f0e48
1 changed files with 34 additions and 13 deletions

View File

@ -1,11 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using osu.Framework.IO.Stores;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.IO;
@ -22,22 +23,42 @@ protected override IEnumerable<string> GetStableImportPaths(Storage storage)
{
// make sure the directory exists
if (!storage.ExistsDirectory(string.Empty))
yield break;
return Array.Empty<string>();
List<string> paths = new List<string>();
try
{
foreach (string directory in storage.GetDirectories(string.Empty))
{
var directoryStorage = storage.GetStorageForDirectory(directory);
try
{
if (!directoryStorage.GetFiles(string.Empty).ExcludeSystemFileNames().Any())
{
// if a directory doesn't contain files, attempt looking for beatmaps inside of that directory.
// this is a special behaviour in stable for beatmaps only, see https://github.com/ppy/osu/issues/18615.
foreach (string subDirectory in GetStableImportPaths(directoryStorage))
yield return subDirectory;
paths.Add(subDirectory);
}
else
yield return storage.GetFullPath(directory);
paths.Add(storage.GetFullPath(directory));
}
catch (IOException e)
{
// Catch any errors when enumerating files
Logger.Log($"Error when enumerating files in {directoryStorage.GetFullPath(string.Empty)}: {e}");
}
}
}
catch (IOException e)
{
// Catch any errors when enumerating directories
Logger.Log($"Error when enumerating directories in {storage.GetFullPath(string.Empty)}: {e}");
}
return paths;
}
public LegacyBeatmapImporter(IModelImporter<BeatmapSetInfo> importer)