Refactor beatmap set covers into using ModelBackedDrawable<T>

This commit is contained in:
Salman Ahmed 2021-01-23 23:28:46 +03:00
parent d83abfa7d2
commit acfb2d2980
3 changed files with 44 additions and 62 deletions

View File

@ -22,9 +22,8 @@ namespace osu.Game.Tests.Visual.UserInterface
[Test]
public void TestLocal([Values] BeatmapSetCoverType coverType)
{
AddStep("setup cover", () => Child = new UpdateableBeatmapSetCover
AddStep("setup cover", () => Child = new UpdateableBeatmapSetCover(coverType)
{
CoverType = coverType,
BeatmapSet = CreateBeatmap(Ruleset.Value).BeatmapInfo.BeatmapSet,
RelativeSizeAxes = Axes.Both,
Masking = true,
@ -64,9 +63,8 @@ namespace osu.Game.Tests.Visual.UserInterface
{
var coverType = coverTypes[i % coverTypes.Length];
var cover = new UpdateableBeatmapSetCover
var cover = new UpdateableBeatmapSetCover(coverType)
{
CoverType = coverType,
BeatmapSet = setInfo,
Height = 100,
Masking = true,
@ -110,13 +108,25 @@ namespace osu.Game.Tests.Visual.UserInterface
private class TestUpdateableBeatmapSetCover : UpdateableBeatmapSetCover
{
protected override BeatmapSetCover CreateBeatmapSetCover(BeatmapSetInfo beatmapSet, BeatmapSetCoverType coverType) => new TestBeatmapSetCover(beatmapSet, coverType);
protected override Drawable CreateDrawable(BeatmapSetInfo model)
{
if (model == null)
return null;
return new TestBeatmapSetCover(model)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
};
}
}
private class TestBeatmapSetCover : BeatmapSetCover
{
public TestBeatmapSetCover(BeatmapSetInfo set, BeatmapSetCoverType type = BeatmapSetCoverType.Cover)
: base(set, type)
public TestBeatmapSetCover(BeatmapSetInfo set)
: base(set)
{
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -8,78 +9,50 @@ using osu.Game.Graphics;
namespace osu.Game.Beatmaps.Drawables
{
public class UpdateableBeatmapSetCover : Container
public class UpdateableBeatmapSetCover : ModelBackedDrawable<BeatmapSetInfo>
{
private Drawable displayedCover;
private BeatmapSetInfo beatmapSet;
private readonly BeatmapSetCoverType coverType;
public BeatmapSetInfo BeatmapSet
{
get => beatmapSet;
set
{
if (value == beatmapSet) return;
beatmapSet = value;
if (IsLoaded)
updateCover();
}
get => Model;
set => Model = value;
}
private BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover;
public BeatmapSetCoverType CoverType
public new bool Masking
{
get => coverType;
set
{
if (value == coverType) return;
coverType = value;
if (IsLoaded)
updateCover();
}
get => base.Masking;
set => base.Masking = value;
}
public UpdateableBeatmapSetCover()
public UpdateableBeatmapSetCover(BeatmapSetCoverType coverType = BeatmapSetCoverType.Cover)
{
Child = new Box
this.coverType = coverType;
InternalChild = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f),
};
}
protected override void LoadComplete()
protected override double TransformDuration => 400.0;
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad);
protected override Drawable CreateDrawable(BeatmapSetInfo model)
{
base.LoadComplete();
updateCover();
}
if (model == null)
return null;
protected virtual BeatmapSetCover CreateBeatmapSetCover(BeatmapSetInfo beatmapSet, BeatmapSetCoverType coverType) => new BeatmapSetCover(beatmapSet, coverType);
private void updateCover()
{
displayedCover?.FadeOut(400);
displayedCover?.Expire();
displayedCover = null;
if (beatmapSet != null)
return new BeatmapSetCover(model, coverType)
{
Add(displayedCover = new DelayedLoadUnloadWrapper(() =>
{
var cover = CreateBeatmapSetCover(beatmapSet, coverType);
cover.Anchor = Anchor.Centre;
cover.Origin = Anchor.Centre;
cover.RelativeSizeAxes = Axes.Both;
cover.FillMode = FillMode.Fill;
cover.OnLoadComplete += d => d.FadeInFromZero(400, Easing.Out);
return cover;
}));
}
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
};
}
}
}

View File

@ -41,12 +41,11 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
{
AddRangeInternal(new Drawable[]
{
new UpdateableBeatmapSetCover
new UpdateableBeatmapSetCover(BeatmapSetCoverType.List)
{
RelativeSizeAxes = Axes.Y,
Width = cover_width,
BeatmapSet = beatmap.BeatmapSet,
CoverType = BeatmapSetCoverType.List,
},
new Container
{