diff --git a/osu.Game.Modes.Taiko/UI/JudgementText.cs b/osu.Game.Modes.Taiko/UI/DrawableTaikoJudgementInfo.cs
similarity index 81%
rename from osu.Game.Modes.Taiko/UI/JudgementText.cs
rename to osu.Game.Modes.Taiko/UI/DrawableTaikoJudgementInfo.cs
index 06368d6d2c..bb2935b528 100644
--- a/osu.Game.Modes.Taiko/UI/JudgementText.cs
+++ b/osu.Game.Modes.Taiko/UI/DrawableTaikoJudgementInfo.cs
@@ -12,13 +12,13 @@ namespace osu.Game.Modes.Taiko.UI
///
/// Text that is shown as judgement when a hit object is hit or missed.
///
- public class JudgementText : DrawableJudgementInfo
+ public class DrawableTaikoJudgementInfo : DrawableJudgementInfo
{
///
/// Creates a new judgement text.
///
/// The judgement to visualise.
- public JudgementText(TaikoJudgementInfo judgement)
+ public DrawableTaikoJudgementInfo(TaikoJudgementInfo judgement)
: base(judgement)
{
}
@@ -32,10 +32,10 @@ private void load(OsuColour colours)
switch (Judgement.TaikoResult)
{
case TaikoHitResult.Good:
- Colour = colours.Green;
+ Colour = colours.GreenLight;
break;
case TaikoHitResult.Great:
- Colour = colours.Blue;
+ Colour = colours.BlueLight;
break;
}
break;
diff --git a/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs
index c92a2ae702..0ae6fd2c7b 100644
--- a/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs
+++ b/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs
@@ -48,7 +48,7 @@ public class TaikoPlayfield : Playfield
private readonly Container hitExplosionContainer;
//private Container barLineContainer;
- private readonly Container judgementContainer;
+ private readonly Container judgementContainer;
private readonly Container hitObjectContainer;
//private Container topLevelHitContainer;
@@ -117,7 +117,7 @@ public TaikoPlayfield()
{
RelativeSizeAxes = Axes.Both,
},
- judgementContainer = new Container
+ judgementContainer = new Container
{
RelativeSizeAxes = Axes.Both,
BlendingMode = BlendingMode.Additive
@@ -186,7 +186,7 @@ public override void OnJudgement(DrawableHitObject
-
+