diff --git a/osu.Game.Modes.Taiko/UI/JudgementText.cs b/osu.Game.Modes.Taiko/UI/DrawableTaikoJudgementInfo.cs similarity index 81% rename from osu.Game.Modes.Taiko/UI/JudgementText.cs rename to osu.Game.Modes.Taiko/UI/DrawableTaikoJudgementInfo.cs index 06368d6d2c..bb2935b528 100644 --- a/osu.Game.Modes.Taiko/UI/JudgementText.cs +++ b/osu.Game.Modes.Taiko/UI/DrawableTaikoJudgementInfo.cs @@ -12,13 +12,13 @@ namespace osu.Game.Modes.Taiko.UI /// /// Text that is shown as judgement when a hit object is hit or missed. /// - public class JudgementText : DrawableJudgementInfo + public class DrawableTaikoJudgementInfo : DrawableJudgementInfo { /// /// Creates a new judgement text. /// /// The judgement to visualise. - public JudgementText(TaikoJudgementInfo judgement) + public DrawableTaikoJudgementInfo(TaikoJudgementInfo judgement) : base(judgement) { } @@ -32,10 +32,10 @@ private void load(OsuColour colours) switch (Judgement.TaikoResult) { case TaikoHitResult.Good: - Colour = colours.Green; + Colour = colours.GreenLight; break; case TaikoHitResult.Great: - Colour = colours.Blue; + Colour = colours.BlueLight; break; } break; diff --git a/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs b/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs index c92a2ae702..0ae6fd2c7b 100644 --- a/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs +++ b/osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs @@ -48,7 +48,7 @@ public class TaikoPlayfield : Playfield private readonly Container hitExplosionContainer; //private Container barLineContainer; - private readonly Container judgementContainer; + private readonly Container judgementContainer; private readonly Container hitObjectContainer; //private Container topLevelHitContainer; @@ -117,7 +117,7 @@ public TaikoPlayfield() { RelativeSizeAxes = Axes.Both, }, - judgementContainer = new Container + judgementContainer = new Container { RelativeSizeAxes = Axes.Both, BlendingMode = BlendingMode.Additive @@ -186,7 +186,7 @@ public override void OnJudgement(DrawableHitObject - +