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Fix effectiveMissCount being calculated wrong
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@ -26,12 +26,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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private int countMiss;
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/// <summary>
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/// Missed slider ticks that includes missed reverse arrows
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/// Missed slider ticks that includes missed reverse arrows. Will only be correct on non-classic scores
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/// </summary>
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private int countSliderTickMiss;
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/// <summary>
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/// Amount of missed slider tails that don't break combo
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/// Amount of missed slider tails that don't break combo. Will only be correct on non-classic scores
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/// </summary>
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private int countSliderEndsDropped;
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@ -57,33 +57,33 @@ namespace osu.Game.Rulesets.Osu.Difficulty
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countOk = score.Statistics.GetValueOrDefault(HitResult.Ok);
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countMeh = score.Statistics.GetValueOrDefault(HitResult.Meh);
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countMiss = score.Statistics.GetValueOrDefault(HitResult.Miss);
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countSliderEndsDropped = osuAttributes.SliderCount - score.Statistics.GetValueOrDefault(HitResult.SliderTailHit);
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countSliderTickMiss = score.Statistics.GetValueOrDefault(HitResult.LargeTickMiss);
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if (osuAttributes.SliderCount > 0)
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{
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// Consider that full combo is maximum combo minus dropped sliders since missed tails don't contribute to score combo but also don't break it
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// In classic scores we can't know the amount of dropped sliders so we use 10% of all sliders on the map
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double droppedSliderTailsAmount = usingClassicSliderAccuracy
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? 0.1 * osuAttributes.SliderCount
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: countSliderEndsDropped;
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if (usingClassicSliderAccuracy)
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{
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// Consider that full combo is maximum combo minus dropped slider tails since they don't contribute to combo but also don't break it
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// In classic scores we can't know the amount of dropped sliders so we estimate to 10% of all sliders on the map
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double fullComboThreshold = attributes.MaxCombo - 0.1 * osuAttributes.SliderCount;
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double fullComboThreshold = attributes.MaxCombo - droppedSliderTailsAmount;
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if (scoreMaxCombo < fullComboThreshold)
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effectiveMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
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if (scoreMaxCombo < fullComboThreshold)
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effectiveMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
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}
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// In classic scores there can't be more misses than a sum of all non-perfect judgements
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effectiveMissCount = Math.Min(effectiveMissCount, totalImperfectHits);
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}
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else
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{
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double fullComboThreshold = attributes.MaxCombo - countSliderEndsDropped;
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if (!usingClassicSliderAccuracy)
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{
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countSliderEndsDropped = osuAttributes.SliderCount - score.Statistics.GetValueOrDefault(HitResult.SliderTailHit);
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countSliderTickMiss = score.Statistics.GetValueOrDefault(HitResult.LargeTickMiss);
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if (scoreMaxCombo < fullComboThreshold)
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effectiveMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
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// Combine regular misses with tick misses since tick misses break combo as well
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effectiveMissCount = Math.Min(effectiveMissCount, countSliderTickMiss + countMiss);
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}
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else
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{
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// In classic scores there can't be more misses than a sum of all non-perfect judgements
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effectiveMissCount = Math.Min(effectiveMissCount, totalImperfectHits);
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// Combine regular misses with tick misses since tick misses break combo as well
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effectiveMissCount = Math.Min(effectiveMissCount, countSliderTickMiss + countMiss);
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}
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}
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effectiveMissCount = Math.Max(countMiss, effectiveMissCount);
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