Adjust relax mod multiplayer to 0.5x

Has previously been discussed internally. Probably good to get this out
before the next full reprocess of scores server-side.

The multiplier here was @smoogipoo's suggested value. I'd be willing to
go lower if this is seen at too high, but it should be a round number to
make it easy for users to understand the max score available to them.
This commit is contained in:
Dean Herbert 2022-08-12 12:30:11 +09:00
parent 9148305fd8
commit ac4213ecee

View File

@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mods
public override string Acronym => "RX";
public override IconUsage? Icon => OsuIcon.ModRelax;
public override ModType Type => ModType.Automation;
public override double ScoreMultiplier => 1;
public override double ScoreMultiplier => 0.5;
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModNoFail), typeof(ModFailCondition) };
}
}