Implement new room inspector redesign

This commit is contained in:
smoogipoo 2020-02-19 17:47:59 +09:00
parent ec73e8f0c7
commit ac416ae743
3 changed files with 176 additions and 175 deletions

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@ -0,0 +1,59 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.RoomStatuses;
using osu.Game.Screens.Multi.Lounge.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneLoungeRoomInfo : MultiplayerTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(RoomInfo)
};
[SetUp]
public void Setup() => Schedule(() =>
{
Room.CopyFrom(new Room());
Child = new RoomInfo
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 500
};
});
public override void SetUpSteps()
{
// Todo: Temp
}
[Test]
public void TestNonSelectedRoom()
{
AddStep("set null room", () => Room.RoomID.Value = null);
}
[Test]
public void TestOpenRoom()
{
AddStep("set open room", () =>
{
Room.RoomID.Value = 0;
Room.Name.Value = "Room 0";
Room.Host.Value = new User { Username = "peppy", Id = 2 };
Room.EndDate.Value = DateTimeOffset.Now.AddMonths(1);
Room.Status.Value = new RoomStatusOpen();
});
}
}
}

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@ -0,0 +1,89 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Multi.Components;
using osuTK;
namespace osu.Game.Screens.Multi.Lounge.Components
{
public class RoomInfo : MultiplayerComposite
{
private readonly List<Drawable> statusElements = new List<Drawable>();
private readonly SpriteText roomName;
public RoomInfo()
{
AutoSizeAxes = Axes.Y;
RoomStatusInfo statusInfo;
ModeTypeInfo typeInfo;
ParticipantInfo participantInfo;
InternalChild = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 4),
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
roomName = new OsuSpriteText { Font = OsuFont.GetFont(size: 30) },
statusInfo = new RoomStatusInfo(),
}
},
typeInfo = new ModeTypeInfo
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight
}
}
},
participantInfo = new ParticipantInfo(),
}
};
statusElements.AddRange(new Drawable[] { statusInfo, typeInfo, participantInfo });
}
protected override void LoadComplete()
{
base.LoadComplete();
if (RoomID.Value == null)
statusElements.ForEach(e => e.FadeOut());
RoomID.BindValueChanged(id =>
{
if (id.NewValue == null)
statusElements.ForEach(e => e.FadeOut(100));
else
statusElements.ForEach(e => e.FadeIn(100));
}, true);
RoomName.BindValueChanged(name =>
{
roomName.Text = name.NewValue ?? "No room selected";
}, true);
}
}
}

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@ -2,19 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Components;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Multi.Lounge.Components
@ -25,16 +18,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components
private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
private ParticipantCountDisplay participantCount;
private OsuSpriteText name;
private BeatmapTypeInfo beatmapTypeInfo;
private ParticipantInfo participantInfo;
[Resolved]
private BeatmapManager beatmaps { get; set; }
private readonly Bindable<RoomStatus> status = new Bindable<RoomStatus>(new RoomStatusNoneSelected());
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
@ -43,185 +29,52 @@ namespace osu.Game.Screens.Multi.Lounge.Components
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"343138"),
Colour = Color4.Black,
Alpha = 0.25f
},
new GridContainer
new Container
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
Padding = new MarginPadding { Horizontal = 30 },
Child = new GridContainer
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Distributed),
},
Content = new[]
{
new Drawable[]
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new FillFlowContainer
new Drawable[]
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
new FillFlowContainer
{
new Container
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
RelativeSizeAxes = Axes.X,
Height = 200,
Masking = true,
Children = new Drawable[]
new RoomInfo
{
new MultiplayerBackgroundSprite { RelativeSizeAxes = Axes.Both },
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Children = new Drawable[]
{
participantCount = new ParticipantCountDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
name = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Font = OsuFont.GetFont(size: 30),
Current = RoomName
},
},
},
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Vertical = 60 },
},
},
new StatusColouredContainer(transition_duration)
{
RelativeSizeAxes = Axes.X,
Height = 5,
Child = new Box { RelativeSizeAxes = Axes.Both }
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
new OverlinedParticipants(Direction.Horizontal)
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"28242d"),
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = transition_duration,
Padding = contentPadding,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
new StatusColouredContainer(transition_duration)
{
AutoSizeAxes = Axes.Both,
Child = new StatusText
{
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14),
}
},
beatmapTypeInfo = new BeatmapTypeInfo(),
},
},
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = contentPadding,
Children = new Drawable[]
{
participantInfo = new ParticipantInfo(),
},
},
},
},
},
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 10 },
Child = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = new ParticipantsList
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
}
}
}
},
new Drawable[]
{
new OverlinedPlaylist(false) { RelativeSizeAxes = Axes.Both },
},
},
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
}
}
}
};
Status.BindValueChanged(_ => updateStatus(), true);
RoomID.BindValueChanged(_ => updateStatus(), true);
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs(status, new CacheInfo(nameof(Room.Status), typeof(Room)));
return dependencies;
}
private void updateStatus()
{
if (RoomID.Value == null)
{
status.Value = new RoomStatusNoneSelected();
participantCount.FadeOut(transition_duration);
beatmapTypeInfo.FadeOut(transition_duration);
name.FadeOut(transition_duration);
participantInfo.FadeOut(transition_duration);
}
else
{
status.Value = Status.Value;
participantCount.FadeIn(transition_duration);
beatmapTypeInfo.FadeIn(transition_duration);
name.FadeIn(transition_duration);
participantInfo.FadeIn(transition_duration);
}
}
private class RoomStatusNoneSelected : RoomStatus
{
public override string Message => @"No Room Selected";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
}
private class StatusText : OsuSpriteText
{
[Resolved(typeof(Room), nameof(Room.Status))]
private Bindable<RoomStatus> status { get; set; }
[BackgroundDependencyLoader]
private void load()
{
status.BindValueChanged(s => Text = s.NewValue.Message, true);
}
}
}
}