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https://github.com/ppy/osu
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Implement new room inspector redesign
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59
osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomInfo.cs
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59
osu.Game.Tests/Visual/Multiplayer/TestSceneLoungeRoomInfo.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer.RoomStatuses;
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using osu.Game.Screens.Multi.Lounge.Components;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneLoungeRoomInfo : MultiplayerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(RoomInfo)
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};
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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Room.CopyFrom(new Room());
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Child = new RoomInfo
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 500
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};
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});
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public override void SetUpSteps()
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{
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// Todo: Temp
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}
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[Test]
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public void TestNonSelectedRoom()
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{
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AddStep("set null room", () => Room.RoomID.Value = null);
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}
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[Test]
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public void TestOpenRoom()
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{
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AddStep("set open room", () =>
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{
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Room.RoomID.Value = 0;
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Room.Name.Value = "Room 0";
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Room.Host.Value = new User { Username = "peppy", Id = 2 };
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Room.EndDate.Value = DateTimeOffset.Now.AddMonths(1);
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Room.Status.Value = new RoomStatusOpen();
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});
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}
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}
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}
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89
osu.Game/Screens/Multi/Lounge/Components/RoomInfo.cs
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89
osu.Game/Screens/Multi/Lounge/Components/RoomInfo.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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namespace osu.Game.Screens.Multi.Lounge.Components
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{
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public class RoomInfo : MultiplayerComposite
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{
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private readonly List<Drawable> statusElements = new List<Drawable>();
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private readonly SpriteText roomName;
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public RoomInfo()
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{
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AutoSizeAxes = Axes.Y;
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RoomStatusInfo statusInfo;
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ModeTypeInfo typeInfo;
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ParticipantInfo participantInfo;
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InternalChild = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 4),
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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roomName = new OsuSpriteText { Font = OsuFont.GetFont(size: 30) },
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statusInfo = new RoomStatusInfo(),
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}
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},
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typeInfo = new ModeTypeInfo
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight
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}
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}
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},
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participantInfo = new ParticipantInfo(),
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}
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};
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statusElements.AddRange(new Drawable[] { statusInfo, typeInfo, participantInfo });
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (RoomID.Value == null)
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statusElements.ForEach(e => e.FadeOut());
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RoomID.BindValueChanged(id =>
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{
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if (id.NewValue == null)
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statusElements.ForEach(e => e.FadeOut(100));
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else
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statusElements.ForEach(e => e.FadeIn(100));
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}, true);
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RoomName.BindValueChanged(name =>
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{
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roomName.Text = name.NewValue ?? "No room selected";
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}, true);
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}
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}
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}
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@ -2,19 +2,12 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Lounge.Components
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@ -25,16 +18,9 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
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private ParticipantCountDisplay participantCount;
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private OsuSpriteText name;
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private BeatmapTypeInfo beatmapTypeInfo;
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private ParticipantInfo participantInfo;
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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private readonly Bindable<RoomStatus> status = new Bindable<RoomStatus>(new RoomStatusNoneSelected());
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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@ -43,185 +29,52 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"343138"),
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Colour = Color4.Black,
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Alpha = 0.25f
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},
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new GridContainer
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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RowDimensions = new[]
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Padding = new MarginPadding { Horizontal = 30 },
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Child = new GridContainer
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{
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.Distributed),
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},
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Content = new[]
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{
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new Drawable[]
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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{
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new FillFlowContainer
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new Drawable[]
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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new FillFlowContainer
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{
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new Container
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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RelativeSizeAxes = Axes.X,
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Height = 200,
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Masking = true,
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Children = new Drawable[]
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new RoomInfo
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{
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new MultiplayerBackgroundSprite { RelativeSizeAxes = Axes.Both },
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(20),
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Children = new Drawable[]
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{
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participantCount = new ParticipantCountDisplay
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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},
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name = new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.GetFont(size: 30),
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Current = RoomName
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},
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},
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},
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RelativeSizeAxes = Axes.X,
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Margin = new MarginPadding { Vertical = 60 },
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},
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},
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new StatusColouredContainer(transition_duration)
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{
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RelativeSizeAxes = Axes.X,
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Height = 5,
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Child = new Box { RelativeSizeAxes = Axes.Both }
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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new OverlinedParticipants(Direction.Horizontal)
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"28242d"),
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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LayoutDuration = transition_duration,
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Padding = contentPadding,
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Spacing = new Vector2(0f, 5f),
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Children = new Drawable[]
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{
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new StatusColouredContainer(transition_duration)
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{
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AutoSizeAxes = Axes.Both,
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Child = new StatusText
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{
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14),
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}
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},
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beatmapTypeInfo = new BeatmapTypeInfo(),
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},
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},
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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},
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = contentPadding,
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Children = new Drawable[]
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{
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participantInfo = new ParticipantInfo(),
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},
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},
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},
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},
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},
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new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = 10 },
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Child = new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = new ParticipantsList
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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}
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}
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}
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},
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new Drawable[]
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{
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new OverlinedPlaylist(false) { RelativeSizeAxes = Axes.Both },
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},
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},
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RowDimensions = new[]
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{
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new Dimension(GridSizeMode.AutoSize),
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}
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}
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}
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};
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Status.BindValueChanged(_ => updateStatus(), true);
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RoomID.BindValueChanged(_ => updateStatus(), true);
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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dependencies.CacheAs(status, new CacheInfo(nameof(Room.Status), typeof(Room)));
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return dependencies;
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}
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private void updateStatus()
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{
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if (RoomID.Value == null)
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{
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status.Value = new RoomStatusNoneSelected();
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participantCount.FadeOut(transition_duration);
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beatmapTypeInfo.FadeOut(transition_duration);
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name.FadeOut(transition_duration);
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participantInfo.FadeOut(transition_duration);
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}
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else
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{
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status.Value = Status.Value;
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participantCount.FadeIn(transition_duration);
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beatmapTypeInfo.FadeIn(transition_duration);
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name.FadeIn(transition_duration);
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participantInfo.FadeIn(transition_duration);
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}
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}
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private class RoomStatusNoneSelected : RoomStatus
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{
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public override string Message => @"No Room Selected";
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public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
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}
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private class StatusText : OsuSpriteText
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{
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[Resolved(typeof(Room), nameof(Room.Status))]
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private Bindable<RoomStatus> status { get; set; }
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[BackgroundDependencyLoader]
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private void load()
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{
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status.BindValueChanged(s => Text = s.NewValue.Message, true);
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}
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}
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}
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}
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