From abf1afd3f125ac970ab1924c7d956629f5477e10 Mon Sep 17 00:00:00 2001 From: Endrik Tombak Date: Thu, 1 Oct 2020 23:27:57 +0300 Subject: [PATCH] Do not decrease density --- osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs index 546bb3f233..8a1dc9b8cb 100644 --- a/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs +++ b/osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs @@ -151,7 +151,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor float distance = diff.Length; Vector2 direction = diff / distance; - float interval = partSize.X / 2.5f / cursorSize.Value; + float interval = partSize.X / 2.5f / Math.Max(cursorSize.Value, 1); for (float d = interval; d < distance; d += interval) {