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https://github.com/ppy/osu
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Merge pull request #25093 from Joehuu/mod-switch-tiny-extended-info
Add extended info support to tiny mod switches
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commit
aabed8b6e5
@ -2,16 +2,19 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Overlays;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Rulesets.UI;
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@ -34,6 +37,49 @@ namespace osu.Game.Tests.Visual.UserInterface
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[Test]
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public void TestMania() => createSwitchTestFor(new ManiaRuleset());
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[Test]
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public void TestShowRateAdjusts()
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{
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AddStep("create mod icons", () =>
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{
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Child = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Full,
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ChildrenEnumerable = Ruleset.Value.CreateInstance().CreateAllMods()
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.OfType<ModRateAdjust>()
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.SelectMany(m =>
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{
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List<TestModSwitchTiny> icons = new List<TestModSwitchTiny> { new TestModSwitchTiny(m) };
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for (double i = m.SpeedChange.MinValue; i < m.SpeedChange.MaxValue; i += m.SpeedChange.Precision * 10)
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{
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m = (ModRateAdjust)m.DeepClone();
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m.SpeedChange.Value = i;
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icons.Add(new TestModSwitchTiny(m, true));
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}
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return icons;
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}),
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};
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});
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AddStep("adjust rates", () =>
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{
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foreach (var icon in this.ChildrenOfType<TestModSwitchTiny>())
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{
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if (icon.Mod is ModRateAdjust rateAdjust)
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{
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rateAdjust.SpeedChange.Value = RNG.NextDouble() > 0.9
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? rateAdjust.SpeedChange.Default
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: RNG.NextDouble(rateAdjust.SpeedChange.MinValue, rateAdjust.SpeedChange.MaxValue);
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}
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}
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});
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AddToggleStep("toggle active", active => this.ChildrenOfType<TestModSwitchTiny>().ForEach(s => s.Active.Value = active));
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}
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private void createSwitchTestFor(Ruleset ruleset)
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{
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AddStep("no colour scheme", () => Child = createContent(ruleset, null));
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@ -43,7 +89,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddStep($"{scheme} colour scheme", () => Child = createContent(ruleset, scheme));
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}
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AddToggleStep("toggle active", active => this.ChildrenOfType<ModSwitchTiny>().ForEach(s => s.Active.Value = active));
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AddToggleStep("toggle active", active => this.ChildrenOfType<TestModSwitchTiny>().ForEach(s => s.Active.Value = active));
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}
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private static Drawable createContent(Ruleset ruleset, OverlayColourScheme? colourScheme)
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@ -62,7 +108,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Full,
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Spacing = new Vector2(5),
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ChildrenEnumerable = group.Select(mod => new ModSwitchTiny(mod))
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ChildrenEnumerable = group.Select(mod => new TestModSwitchTiny(mod))
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})
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};
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@ -81,5 +127,15 @@ namespace osu.Game.Tests.Visual.UserInterface
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return switchFlow;
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}
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private partial class TestModSwitchTiny : ModSwitchTiny
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{
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public new IMod Mod => base.Mod;
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public TestModSwitchTiny(IMod mod, bool showExtendedInformation = false)
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: base(mod, showExtendedInformation)
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{
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}
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}
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}
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}
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@ -3,15 +3,16 @@
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Utils;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Mods;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.UI
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@ -21,8 +22,10 @@ namespace osu.Game.Rulesets.UI
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public BindableBool Active { get; } = new BindableBool();
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public const float DEFAULT_HEIGHT = 30;
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private const float width = 73;
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private readonly IMod mod;
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protected readonly IMod Mod;
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private readonly bool showExtendedInformation;
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private readonly Box background;
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private readonly OsuSpriteText acronymText;
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@ -33,33 +36,69 @@ namespace osu.Game.Rulesets.UI
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private Color4 activeBackgroundColour;
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private Color4 inactiveBackgroundColour;
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public ModSwitchTiny(IMod mod)
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{
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this.mod = mod;
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Size = new Vector2(73, DEFAULT_HEIGHT);
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private readonly CircularContainer extendedContent;
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private readonly Box extendedBackground;
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private readonly OsuSpriteText extendedText;
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private ModSettingChangeTracker? modSettingsChangeTracker;
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InternalChild = new CircularContainer
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public ModSwitchTiny(IMod mod, bool showExtendedInformation = false)
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{
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Mod = mod;
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this.showExtendedInformation = showExtendedInformation;
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AutoSizeAxes = Axes.X;
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Height = DEFAULT_HEIGHT;
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InternalChildren = new Drawable[]
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Children = new Drawable[]
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extendedContent = new CircularContainer
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{
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background = new Box
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Name = "extended content",
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Width = 100 + DEFAULT_HEIGHT / 2,
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RelativeSizeAxes = Axes.Y,
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Masking = true,
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X = width,
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Margin = new MarginPadding { Left = -DEFAULT_HEIGHT },
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Children = new Drawable[]
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{
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RelativeSizeAxes = Axes.Both
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},
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acronymText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Shadow = false,
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Font = OsuFont.Numeric.With(size: 24, weight: FontWeight.Black),
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Text = mod.Acronym,
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Margin = new MarginPadding
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extendedBackground = new Box
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{
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Top = 4
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}
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RelativeSizeAxes = Axes.Both,
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},
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extendedText = new OsuSpriteText
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{
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Margin = new MarginPadding { Left = 3 * DEFAULT_HEIGHT / 4 },
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Font = OsuFont.Default.With(size: 30f, weight: FontWeight.Bold),
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UseFullGlyphHeight = false,
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Text = mod.ExtendedIconInformation,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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}
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},
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new CircularContainer
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{
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Width = width,
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RelativeSizeAxes = Axes.Y,
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Masking = true,
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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acronymText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Shadow = false,
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Font = OsuFont.Numeric.With(size: 24, weight: FontWeight.Black),
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Text = mod.Acronym,
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Margin = new MarginPadding
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{
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Top = 4
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}
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},
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},
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}
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};
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}
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@ -68,7 +107,7 @@ namespace osu.Game.Rulesets.UI
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private void load(OsuColour colours, OverlayColourProvider? colourProvider)
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{
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inactiveBackgroundColour = colourProvider?.Background5 ?? colours.Gray3;
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activeBackgroundColour = colours.ForModType(mod.Type);
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activeBackgroundColour = colours.ForModType(Mod.Type);
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inactiveForegroundColour = colourProvider?.Background2 ?? colours.Gray5;
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activeForegroundColour = Interpolation.ValueAt<Colour4>(0.1f, Colour4.Black, activeForegroundColour, 0, 1);
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@ -80,12 +119,37 @@ namespace osu.Game.Rulesets.UI
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Active.BindValueChanged(_ => updateState(), true);
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FinishTransforms(true);
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if (Mod is Mod actualMod)
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{
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modSettingsChangeTracker = new ModSettingChangeTracker(new[] { actualMod });
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modSettingsChangeTracker.SettingChanged = _ => updateExtendedInformation();
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}
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updateExtendedInformation();
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}
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private void updateExtendedInformation()
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{
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bool showExtended = showExtendedInformation && !string.IsNullOrEmpty(Mod.ExtendedIconInformation);
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extendedContent.Alpha = showExtended ? 1 : 0;
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extendedText.Text = Mod.ExtendedIconInformation;
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}
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private void updateState()
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{
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acronymText.FadeColour(Active.Value ? activeForegroundColour : inactiveForegroundColour, 200, Easing.OutQuint);
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background.FadeColour(Active.Value ? activeBackgroundColour : inactiveBackgroundColour, 200, Easing.OutQuint);
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extendedText.Colour = Active.Value ? activeBackgroundColour.Lighten(0.2f) : inactiveBackgroundColour;
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extendedBackground.Colour = Active.Value ? activeBackgroundColour.Darken(2.4f) : inactiveBackgroundColour.Darken(2.8f);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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modSettingsChangeTracker?.Dispose();
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}
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}
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}
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