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Fix beatmap removal
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@ -60,6 +60,9 @@ namespace osu.Game.Screens.Select
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public void RemoveGroup(BeatmapGroup group)
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{
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groups.Remove(group);
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foreach (var p in group.BeatmapPanels)
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panels.Remove(p);
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scrollableContent.Remove(group.Header);
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scrollableContent.Remove(group.BeatmapPanels);
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