mirror of
https://github.com/ppy/osu
synced 2025-02-21 21:17:13 +00:00
Merge branch 'master' into add-notif-externalbutton
This commit is contained in:
commit
aa65b73f19
@ -9,7 +9,6 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Screens.Play.HUD;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
@ -6,7 +6,6 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Screens.Play.HUD;
|
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
@ -279,12 +279,16 @@ namespace osu.Game.Tests.Database
|
|||||||
{
|
{
|
||||||
var importer = new BeatmapImporter(storage, realm);
|
var importer = new BeatmapImporter(storage, realm);
|
||||||
using var rulesets = new RealmRulesetStore(realm, storage);
|
using var rulesets = new RealmRulesetStore(realm, storage);
|
||||||
|
string removedFilename = null!;
|
||||||
|
|
||||||
using var __ = getBeatmapArchive(out string pathOriginal);
|
using var __ = getBeatmapArchive(out string pathOriginal);
|
||||||
using var _ = getBeatmapArchiveWithModifications(out string pathMissingOneBeatmap, directory =>
|
using var _ = getBeatmapArchiveWithModifications(out string pathMissingOneBeatmap, directory =>
|
||||||
{
|
{
|
||||||
// arbitrary beatmap removal
|
// arbitrary beatmap removal
|
||||||
directory.GetFiles("*.osu").First().Delete();
|
var fileToRemove = directory.GetFiles("*.osu").First();
|
||||||
|
|
||||||
|
removedFilename = fileToRemove.Name;
|
||||||
|
fileToRemove.Delete();
|
||||||
});
|
});
|
||||||
|
|
||||||
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
|
var importBeforeUpdate = await importer.Import(new ImportTask(pathOriginal));
|
||||||
@ -296,7 +300,9 @@ namespace osu.Game.Tests.Database
|
|||||||
|
|
||||||
importBeforeUpdate.PerformWrite(s =>
|
importBeforeUpdate.PerformWrite(s =>
|
||||||
{
|
{
|
||||||
var beatmapInfo = s.Beatmaps.Last();
|
// make sure not to add scores to the same beatmap that is removed in the update.
|
||||||
|
var beatmapInfo = s.Beatmaps.First(b => b.File?.Filename != removedFilename);
|
||||||
|
|
||||||
scoreTargetBeatmapHash = beatmapInfo.Hash;
|
scoreTargetBeatmapHash = beatmapInfo.Hash;
|
||||||
s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
|
s.Realm.Add(new ScoreInfo(beatmapInfo, s.Realm.All<RulesetInfo>().First(), new RealmUser()));
|
||||||
});
|
});
|
||||||
|
@ -10,6 +10,7 @@ using osu.Framework.Testing;
|
|||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Screens.Play.HUD;
|
using osu.Game.Screens.Play.HUD;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
|
@ -9,10 +9,10 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Screens.Play.HUD;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play.HUD
|
namespace osu.Game.Skinning
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Uses the 'x' symbol and has a pop-out effect while rolling over.
|
/// Uses the 'x' symbol and has a pop-out effect while rolling over.
|
Loading…
Reference in New Issue
Block a user