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Merge pull request #16499 from peppy/realm-integration/faster-migration
Improve performance of migration to realm
This commit is contained in:
commit
aa6466dfa4
@ -2,7 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Microsoft.EntityFrameworkCore;
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using osu.Framework.Logging;
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@ -52,13 +51,12 @@ namespace osu.Game.Database
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private void migrateBeatmaps(DatabaseWriteUsage ef)
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{
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// can be removed 20220730.
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List<EFBeatmapSetInfo> existingBeatmapSets = ef.Context.EFBeatmapSetInfo
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.Include(s => s.Beatmaps).ThenInclude(b => b.RulesetInfo)
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.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
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.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
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.Include(s => s.Files).ThenInclude(f => f.FileInfo)
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.Include(s => s.Metadata)
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.ToList();
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var existingBeatmapSets = ef.Context.EFBeatmapSetInfo
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.Include(s => s.Beatmaps).ThenInclude(b => b.RulesetInfo)
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.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
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.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
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.Include(s => s.Files).ThenInclude(f => f.FileInfo)
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.Include(s => s.Metadata);
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Logger.Log("Beginning beatmaps migration to realm", LoggingTarget.Database);
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@ -69,9 +67,11 @@ namespace osu.Game.Database
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return;
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}
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int count = existingBeatmapSets.Count();
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using (var realm = realmContextFactory.CreateContext())
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{
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Logger.Log($"Found {existingBeatmapSets.Count} beatmaps in EF", LoggingTarget.Database);
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Logger.Log($"Found {count} beatmaps in EF", LoggingTarget.Database);
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if (!hasTakenBackup)
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{
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@ -148,12 +148,9 @@ namespace osu.Game.Database
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}
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transaction.Commit();
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Logger.Log($"Successfully migrated {existingBeatmapSets.Count} beatmaps to realm", LoggingTarget.Database);
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Logger.Log($"Successfully migrated {count} beatmaps to realm", LoggingTarget.Database);
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}
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}
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ef.Context.RemoveRange(existingBeatmapSets);
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// Intentionally don't clean up the files, so they don't get purged by EF.
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}
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}
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@ -183,12 +180,11 @@ namespace osu.Game.Database
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private void migrateScores(DatabaseWriteUsage db)
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{
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// can be removed 20220730.
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List<EFScoreInfo> existingScores = db.Context.ScoreInfo
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.Include(s => s.Ruleset)
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.Include(s => s.BeatmapInfo)
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.Include(s => s.Files)
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.ThenInclude(f => f.FileInfo)
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.ToList();
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var existingScores = db.Context.ScoreInfo
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.Include(s => s.Ruleset)
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.Include(s => s.BeatmapInfo)
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.Include(s => s.Files)
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.ThenInclude(f => f.FileInfo);
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Logger.Log("Beginning scores migration to realm", LoggingTarget.Database);
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@ -199,9 +195,11 @@ namespace osu.Game.Database
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return;
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}
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int count = existingScores.Count();
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using (var realm = realmContextFactory.CreateContext())
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{
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Logger.Log($"Found {existingScores.Count} scores in EF", LoggingTarget.Database);
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Logger.Log($"Found {count} scores in EF", LoggingTarget.Database);
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if (!hasTakenBackup)
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{
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@ -256,12 +254,9 @@ namespace osu.Game.Database
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}
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transaction.Commit();
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Logger.Log($"Successfully migrated {existingScores.Count} scores to realm", LoggingTarget.Database);
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Logger.Log($"Successfully migrated {count} scores to realm", LoggingTarget.Database);
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}
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}
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db.Context.RemoveRange(existingScores);
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// Intentionally don't clean up the files, so they don't get purged by EF.
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}
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}
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@ -320,9 +315,6 @@ namespace osu.Game.Database
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}
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}
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db.Context.RemoveRange(existingSkins);
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// Intentionally don't clean up the files, so they don't get purged by EF.
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transaction.Commit();
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}
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}
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@ -379,8 +371,6 @@ namespace osu.Game.Database
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}
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}
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db.Context.RemoveRange(existingSettings);
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transaction.Commit();
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}
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}
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