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Add tests for cached types in OsuGame and OsuGameBase
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@ -3,12 +3,30 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Platform;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Input;
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using osu.Game.Input.Bindings;
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using osu.Game.IO;
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using osu.Game.Online.API;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays;
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using osu.Game.Rulesets;
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using osu.Game.Scoring;
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using osu.Game.Screens.Menu;
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using osu.Game.Skinning;
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using osu.Game.Utils;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual
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@ -21,6 +39,52 @@ namespace osu.Game.Tests.Visual
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typeof(OsuLogo),
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};
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private IReadOnlyList<Type> requiredGameDependencies => new[]
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{
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typeof(OsuGame),
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typeof(RavenLogger),
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typeof(Bindable<RulesetInfo>),
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typeof(IBindable<RulesetInfo>),
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typeof(OsuLogo),
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typeof(IdleTracker),
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typeof(OnScreenDisplay),
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typeof(NotificationOverlay),
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typeof(DirectOverlay),
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typeof(SocialOverlay),
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typeof(ChannelManager),
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typeof(ChatOverlay),
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typeof(SettingsOverlay),
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typeof(UserProfileOverlay),
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typeof(BeatmapSetOverlay),
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typeof(LoginOverlay),
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typeof(MusicController),
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typeof(AccountCreationOverlay),
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typeof(DialogOverlay),
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};
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private IReadOnlyList<Type> requiredGameBaseDependencies => new[]
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{
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typeof(OsuGameBase),
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typeof(DatabaseContextFactory),
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typeof(LargeTextureStore),
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typeof(OsuConfigManager),
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typeof(SkinManager),
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typeof(ISkinSource),
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typeof(IAPIProvider),
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typeof(RulesetStore),
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typeof(FileStore),
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typeof(ScoreManager),
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typeof(BeatmapManager),
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typeof(KeyBindingStore),
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typeof(SettingsStore),
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typeof(RulesetConfigCache),
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typeof(OsuColour),
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typeof(IBindable<WorkingBeatmap>),
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typeof(Bindable<WorkingBeatmap>),
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typeof(GlobalActionContainer),
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typeof(PreviewTrackManager),
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};
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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{
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@ -36,6 +100,11 @@ namespace osu.Game.Tests.Visual
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},
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game
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};
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AddUntilStep("wait for load", () => game.IsLoaded);
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AddAssert("check OsuGame DI members", () => requiredGameDependencies.All(d => game.Dependencies.Get(d) != null));
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AddAssert("check OsuGameBase DI members", () => requiredGameBaseDependencies.All(d => Dependencies.Get(d) != null));
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}
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}
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}
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