Moved proxy behaviour to drumroll container

This commit is contained in:
Tim Oliver 2020-04-23 18:15:12 +08:00
parent b471a240cc
commit a9897ba627

View File

@ -195,7 +195,8 @@ namespace osu.Game.Rulesets.Taiko.UI
{
Name = "Top level hit objects",
RelativeSizeAxes = Axes.Both,
}
},
drumRollHitContainer.CreateProxy()
};
}
@ -241,7 +242,7 @@ namespace osu.Game.Rulesets.Taiko.UI
drawableHit = new DrawableFlyingCentreHit(Time.Current, isStrong);
drumRollHitContainer.Add(drawableHit);
topLevelHitContainer.Add(drawableHit.CreateProxiedContent());
}
internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)