Fix incorrect constant

This commit is contained in:
Dean Herbert 2022-10-29 18:06:25 +09:00
parent 19e0b9085c
commit a985151e31
1 changed files with 1 additions and 1 deletions

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@ -100,7 +100,7 @@ protected override void Update()
// relative to time on screen
const float lens_flare_start = 0.3f;
const float lens_flare_end = 0.3f;
const float lens_flare_end = 0.8f;
// Undo some of the parent scale being applied to make the lens flare feel a bit better..
float scale = parent_scale_application + (1 - parent_scale_application) * (1 / (ObjectState.DisplaySize.X / (CatchHitObject.OBJECT_RADIUS * 2)));