mirror of https://github.com/ppy/osu
Add drum roll composition support
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@ -34,9 +34,10 @@ public TaikoHitObjectComposer(Ruleset ruleset)
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{
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{
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}
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}
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protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new[]
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protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
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{
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{
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new HitCompositionTool()
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new HitCompositionTool(),
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new DrumRollCompositionTool()
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};
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};
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protected override ComposeBlueprintContainer CreateBlueprintContainer() => new TaikoBlueprintContainer(drawableRuleset.Playfield.AllHitObjects);
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protected override ComposeBlueprintContainer CreateBlueprintContainer() => new TaikoBlueprintContainer(drawableRuleset.Playfield.AllHitObjects);
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@ -156,6 +157,26 @@ protected override void Update()
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}
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}
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}
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}
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public class DrumRollCompositionTool : HitObjectCompositionTool
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{
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public DrumRollCompositionTool()
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: base(nameof(DrumRoll))
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{
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}
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public override PlacementBlueprint CreatePlacementBlueprint() => new DrumRollPlacementBlueprint();
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}
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public class DrumRollPlacementBlueprint : PlacementBlueprint
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{
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private static DrumRoll drumRoll;
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public DrumRollPlacementBlueprint()
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: base(drumRoll = new DrumRoll())
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{
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}
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}
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public class HitCompositionTool : HitObjectCompositionTool
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public class HitCompositionTool : HitObjectCompositionTool
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{
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{
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public HitCompositionTool()
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public HitCompositionTool()
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