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Add a better error message for corrupt maps with no .osu files
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@ -307,6 +307,16 @@ namespace osu.Game.Beatmaps
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/// <returns>The imported beatmap, or an existing instance if it is already present.</returns>
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private BeatmapSetInfo importToStorage(ArchiveReader reader)
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{
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// let's make sure there are actually .osu files to import.
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try
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{
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string mapName = reader.Filenames.First(f => f.EndsWith(".osu"));
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}
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catch
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{
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throw new InvalidOperationException("No beatmap files found in the map folder.");
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}
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// for now, concatenate all .osu files in the set to create a unique hash.
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MemoryStream hashable = new MemoryStream();
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foreach (string file in reader.Filenames.Where(f => f.EndsWith(".osu")))
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