mirror of https://github.com/ppy/osu
Allow saving changes in tournament system using `Ctrl`+`S`
This commit is contained in:
parent
d3e40f89e2
commit
a85f0d5791
|
@ -7,13 +7,16 @@
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tournament
|
namespace osu.Game.Tournament
|
||||||
{
|
{
|
||||||
internal partial class SaveChangesOverlay : CompositeDrawable
|
internal partial class SaveChangesOverlay : CompositeDrawable, IKeyBindingHandler<PlatformAction>
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private TournamentGame tournamentGame { get; set; } = null!;
|
private TournamentGame tournamentGame { get; set; } = null!;
|
||||||
|
@ -78,6 +81,21 @@ private async Task checkForChanges()
|
||||||
scheduleNextCheck();
|
scheduleNextCheck();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||||
|
{
|
||||||
|
if (e.Action == PlatformAction.Save && !e.Repeat)
|
||||||
|
{
|
||||||
|
saveChangesButton.TriggerClick();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
private void scheduleNextCheck() => Scheduler.AddDelayed(() => checkForChanges().FireAndForget(), 1000);
|
private void scheduleNextCheck() => Scheduler.AddDelayed(() => checkForChanges().FireAndForget(), 1000);
|
||||||
|
|
||||||
private void saveChanges()
|
private void saveChanges()
|
||||||
|
|
Loading…
Reference in New Issue