From a7afde02bf42f8b76adfb4e56c0762df531ab444 Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Fri, 21 Apr 2017 16:27:35 +0900 Subject: [PATCH] Oops, apparently normal hit sound should always be added. --- osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) diff --git a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs index 84cc41b575..3dcac72db8 100644 --- a/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs +++ b/osu.Game/Rulesets/Objects/Legacy/HitObjectParser.cs @@ -226,15 +226,12 @@ namespace osu.Game.Rulesets.Objects.Legacy { var soundTypes = new List(); - if ((type & LegacySoundType.Normal) > 0) + soundTypes.Add(new SampleInfo { - soundTypes.Add(new SampleInfo - { - Bank = bankInfo.Normal, - Name = SampleInfo.HIT_NORMAL, - Volume = bankInfo.Volume - }); - } + Bank = bankInfo.Normal, + Name = SampleInfo.HIT_NORMAL, + Volume = bankInfo.Volume + }); if ((type & LegacySoundType.Finish) > 0) {