diff --git a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs
index 5d30d33190..63e61f17e3 100644
--- a/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs
+++ b/osu.Game.Rulesets.Mania/Difficulty/ManiaDifficultyCalculator.cs
@@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty
         private readonly bool isForCurrentRuleset;
         private readonly double originalOverallDifficulty;
 
-        public override int Version => 20220701;
+        public override int Version => 20220902;
 
         public ManiaDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
             : base(ruleset, beatmap)
diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
index 0ebfb9a283..6ef17d47c0 100644
--- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
+++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
         private const double difficulty_multiplier = 0.0675;
         private double hitWindowGreat;
 
-        public override int Version => 20220701;
+        public override int Version => 20220902;
 
         public OsuDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
             : base(ruleset, beatmap)
diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs
index ea2f04a3d9..2b0b563323 100644
--- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs
+++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
     {
         private const double difficulty_multiplier = 1.35;
 
-        public override int Version => 20220701;
+        public override int Version => 20220902;
 
         public TaikoDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
             : base(ruleset, beatmap)