From a6f68e4a908dc8a6593445f6ee639b1912577b66 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Tue, 13 Sep 2022 03:08:13 +0300 Subject: [PATCH] Fix NRT inspections --- osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs index 4510fda11d..1042341337 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs @@ -126,7 +126,7 @@ namespace osu.Game.Tests.Visual.SongSelect AddStep("select unchanged Difficulty Adjust mod", () => { var ruleset = advancedStats.BeatmapInfo.Ruleset.CreateInstance().AsNonNull(); - var difficultyAdjustMod = ruleset.CreateMod(); + var difficultyAdjustMod = ruleset.CreateMod().AsNonNull(); difficultyAdjustMod.ReadFromDifficulty(advancedStats.BeatmapInfo.Difficulty); SelectedMods.Value = new[] { difficultyAdjustMod }; }); @@ -145,7 +145,7 @@ namespace osu.Game.Tests.Visual.SongSelect AddStep("select changed Difficulty Adjust mod", () => { var ruleset = advancedStats.BeatmapInfo.Ruleset.CreateInstance().AsNonNull(); - var difficultyAdjustMod = ruleset.CreateMod(); + var difficultyAdjustMod = ruleset.CreateMod().AsNonNull(); var originalDifficulty = advancedStats.BeatmapInfo.Difficulty; difficultyAdjustMod.ReadFromDifficulty(originalDifficulty);