mirror of https://github.com/ppy/osu
Make SkipButton an OverlayContainer to use the menu cursor
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@ -21,7 +21,7 @@
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namespace osu.Game.Screens.Play
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{
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public class SkipButton : Container, IKeyBindingHandler<GlobalAction>
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public class SkipButton : OverlayContainer, IKeyBindingHandler<GlobalAction>
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{
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private readonly double startTime;
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public IAdjustableClock AudioClock;
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@ -36,6 +36,8 @@ public SkipButton(double startTime)
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{
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this.startTime = startTime;
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State = Visibility.Visible;
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RelativePositionAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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@ -112,6 +114,16 @@ protected override void LoadComplete()
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Expire();
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}
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protected override void PopIn()
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{
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this.FadeIn();
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}
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protected override void PopOut()
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{
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this.FadeOut();
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}
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protected override void Update()
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{
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base.Update();
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