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https://github.com/ppy/osu
synced 2024-12-17 12:25:19 +00:00
Adjust green colour
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parent
e13fffaca3
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@ -5,6 +5,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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@ -27,6 +28,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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private readonly FillFlowContainer backgroundFlow;
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private Color4 highAccuracyColour;
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public ScoreTable()
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{
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RelativeSizeAxes = Axes.X;
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@ -44,6 +47,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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});
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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highAccuracyColour = colours.GreenLight;
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}
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public IReadOnlyList<ScoreInfo> Scores
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{
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set
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@ -110,7 +119,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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Margin = new MarginPadding { Right = horizontal_inset },
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Text = $@"{score.Accuracy:P2}",
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Font = OsuFont.GetFont(size: text_size),
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Colour = score.Accuracy == 1 ? Color4.GreenYellow : Color4.White
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Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White
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},
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};
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