Adjust green colour

This commit is contained in:
smoogipoo 2019-04-04 17:58:34 +09:00
parent e13fffaca3
commit a6bf076dc7

View File

@ -5,6 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
@ -27,6 +28,8 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private readonly FillFlowContainer backgroundFlow;
private Color4 highAccuracyColour;
public ScoreTable()
{
RelativeSizeAxes = Axes.X;
@ -44,6 +47,12 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
highAccuracyColour = colours.GreenLight;
}
public IReadOnlyList<ScoreInfo> Scores
{
set
@ -110,7 +119,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Margin = new MarginPadding { Right = horizontal_inset },
Text = $@"{score.Accuracy:P2}",
Font = OsuFont.GetFont(size: text_size),
Colour = score.Accuracy == 1 ? Color4.GreenYellow : Color4.White
Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White
},
};