diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 03ddc8da86..cd40d4793a 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -263,18 +263,26 @@ namespace osu.Game return; } - var score = ScoreManager.GetScore(scoreInfo); - if (score.Replay == null) + var databasedScore = ScoreManager.GetScore(score); + var databasedScoreInfo = databasedScore.ScoreInfo; + if (databasedScore.Replay == null) { Logger.Log("The loaded score has no replay data.", LoggingTarget.Information); return; } + var databasedBeatmap = BeatmapManager.QueryBeatmap(b => b.ID == databasedScoreInfo.Beatmap.ID); + if (databasedBeatmap == null) + { + Logger.Log("Tried to load a score for a beatmap we don't have!", LoggingTarget.Information); + return; + } + if (!currentScreen.AllowExternalScreenChange) { notifications.Post(new SimpleNotification { - Text = $"Click here to watch {scoreInfo.User.Username} on {scoreInfo.BeatmapInfo}", + Text = $"Click here to watch {databasedScoreInfo.User.Username} on {databasedScoreInfo.Beatmap}", Activated = () => { loadScore(); @@ -296,19 +304,12 @@ namespace osu.Game return; } - var databasedBeatmap = BeatmapManager.QueryBeatmap(b => b.ID == scoreInfo.BeatmapInfo.ID); - if (databasedBeatmap == null) - { - Logger.Log("Tried to load a score for a beatmap we don't have!", LoggingTarget.Information); - return; - } - - ruleset.Value = score.Ruleset; + ruleset.Value = databasedScoreInfo.Ruleset; Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap); - Beatmap.Value.Mods.Value = score.Mods; + Beatmap.Value.Mods.Value = databasedScoreInfo.Mods; - currentScreen.Push(new PlayerLoader(new ReplayPlayer(score))); + currentScreen.Push(new PlayerLoader(new ReplayPlayer(databasedScore))); } } diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 136f015080..01721775a0 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -291,7 +291,7 @@ namespace osu.Game.Screens.Play { var score = new ScoreInfo { - BeatmapInfo = Beatmap.Value.BeatmapInfo, + Beatmap = Beatmap.Value.BeatmapInfo, Ruleset = ruleset, User = api.LocalUser.Value };