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Touch up inline comments
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@ -93,7 +93,7 @@ namespace osu.Game.Online.Chat
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if (channel == null)
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return;
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// Only send notifications, if ChatOverlay and the target channel aren't visible, or if the window is unfocused
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// Only send notifications if ChatOverlay or the target channel aren't visible, or if the window is unfocused
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if (chatOverlay.IsPresent && channelManager.CurrentChannel.Value == channel && host.IsActive.Value)
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return;
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@ -103,7 +103,7 @@ namespace osu.Game.Online.Chat
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if (message.Id <= channel.LastReadId)
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return;
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// ignore notifications triggered by your own chat messages
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// ignore notifications triggered by local user's own chat messages
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if (message.Sender.Id == localUser.Value.Id)
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continue;
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