From a644c75957247c8f16674ea47e1eec4a239f1159 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 31 Oct 2023 16:16:57 +0100 Subject: [PATCH] Mark `ModScoreV2` as invalid for multiplayer Doesn't do much for the client; mostly a safety for osu-web's sake, as without the change it could theoretically fail to validate the mod properly in multiplayer contexts. --- osu.Game/Rulesets/Mods/ModScoreV2.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Rulesets/Mods/ModScoreV2.cs b/osu.Game/Rulesets/Mods/ModScoreV2.cs index 52dcd71666..6a77cafa30 100644 --- a/osu.Game/Rulesets/Mods/ModScoreV2.cs +++ b/osu.Game/Rulesets/Mods/ModScoreV2.cs @@ -17,5 +17,7 @@ namespace osu.Game.Rulesets.Mods public override LocalisableString Description => "Score set on earlier osu! versions with the V2 scoring algorithm active."; public override double ScoreMultiplier => 1; public override bool UserPlayable => false; + public override bool ValidForMultiplayer => false; + public override bool ValidForMultiplayerAsFreeMod => false; } }