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style: remove unused IAttachableSkinComponent on KCD
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@ -15,7 +15,7 @@ namespace osu.Game.Screens.Play.HUD
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/// <summary>
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/// A flowing display of all gameplay keys. Individual keys can be added using <see cref="InputTrigger"/> implementations.
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/// </summary>
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public abstract partial class KeyCounterDisplay : CompositeDrawable, IAttachableSkinComponent, ISerialisableDrawable
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public abstract partial class KeyCounterDisplay : CompositeDrawable, ISerialisableDrawable
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{
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/// <summary>
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/// Whether the key counter should be visible regardless of the configuration value.
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