Test updates

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vmaggioli 2021-01-21 15:14:24 -05:00
parent e4b59c7317
commit a5f866d95c
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1 changed files with 16 additions and 21 deletions

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@ -1,28 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osuTK;
using osuTK.Input;
using static osu.Game.Screens.Edit.Compose.Components.Timeline.TimelineHitObjectBlueprint;
namespace osu.Game.Tests.Visual.Editing
{
public class TestSceneTimelineHitObjectBlueprint : TimelineTestScene
{
private Spinner spinner;
private TimelineHitObjectBlueprint blueprint;
public TestSceneTimelineHitObjectBlueprint()
{
var spinner = new Spinner
spinner = new Spinner
{
Position = new Vector2(256, 256),
StartTime = -1000,
@ -30,26 +29,22 @@ public TestSceneTimelineHitObjectBlueprint()
};
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
Add(new Container
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f),
Child = _ = new DrawableSpinner(spinner)
});
}
protected override void LoadComplete()
{
base.LoadComplete();
Clock.Seek(10000);
}
public override Drawable CreateTestComponent() => blueprint = new TimelineHitObjectBlueprint(spinner);
public override Drawable CreateTestComponent() => new TimelineHitObjectBlueprint(spinner);
[Test]
public void TestDisallowZeroLengthSpinners()
{
DragBar dragBar = this.ChildrenOfType<DragBar>().First();
Circle circle = this.ChildrenOfType<Circle>().First();
InputManager.MoveMouseTo(dragBar.ScreenSpaceDrawQuad.TopRight);
AddStep("drag dragbar to hit object", () =>
{
InputManager.PressButton(MouseButton.Left);
InputManager.MoveMouseTo(circle.ScreenSpaceDrawQuad.TopLeft);
InputManager.ReleaseButton(MouseButton.Left);
});
}
}
}