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https://github.com/ppy/osu
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Merge branch 'master' into fix-ruleset-crossthread
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commit
a5b07347e9
@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(10),
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Padding = new MarginPadding { Bottom = 250 }
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Padding = new MarginPadding { Bottom = 550 }
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}
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};
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@ -132,11 +132,9 @@ namespace osu.Game.Tests.Visual.UserInterface
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var loadedBackgrounds = backgrounds.Where(b => b.ContentLoaded);
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int initialLoadCount = 0;
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AddUntilStep("some loaded", () => (initialLoadCount = loadedBackgrounds.Count()) > 0);
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AddUntilStep("some loaded", () => loadedBackgrounds.Any());
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AddStep("scroll to bottom", () => scrollContainer.ScrollToEnd());
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AddUntilStep("some unloaded", () => loadedBackgrounds.Count() < initialLoadCount);
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AddUntilStep("all unloaded", () => !loadedBackgrounds.Any());
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}
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private class TestUpdateableBeatmapBackgroundSprite : UpdateableBeatmapBackgroundSprite
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@ -4,14 +4,12 @@
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Overlays.Profile.Header.Components;
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using osu.Game.Scoring;
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using osu.Game.Users;
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@ -185,8 +183,6 @@ namespace osu.Game.Overlays.Profile.Header
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private class ScoreRankInfo : CompositeDrawable
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{
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private readonly ScoreRank rank;
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private readonly Sprite rankSprite;
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private readonly OsuSpriteText rankCount;
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public int RankCount
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@ -196,8 +192,6 @@ namespace osu.Game.Overlays.Profile.Header
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public ScoreRankInfo(ScoreRank rank)
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{
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this.rank = rank;
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AutoSizeAxes = Axes.Both;
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InternalChild = new FillFlowContainer
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{
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@ -206,10 +200,10 @@ namespace osu.Game.Overlays.Profile.Header
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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rankSprite = new Sprite
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new DrawableRank(rank)
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fit
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RelativeSizeAxes = Axes.X,
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Height = 30,
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},
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rankCount = new OsuSpriteText
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{
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@ -220,12 +214,6 @@ namespace osu.Game.Overlays.Profile.Header
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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rankSprite.Texture = textures.Get($"Grades/{rank.GetDescription()}");
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}
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}
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}
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}
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