Merge branch 'master' into fix-ruleset-crossthread

This commit is contained in:
Dean Herbert 2019-05-09 10:49:26 +09:00 committed by GitHub
commit a5b07347e9
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2 changed files with 7 additions and 21 deletions

View File

@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(10),
Padding = new MarginPadding { Bottom = 250 }
Padding = new MarginPadding { Bottom = 550 }
}
};
@ -132,11 +132,9 @@ namespace osu.Game.Tests.Visual.UserInterface
var loadedBackgrounds = backgrounds.Where(b => b.ContentLoaded);
int initialLoadCount = 0;
AddUntilStep("some loaded", () => (initialLoadCount = loadedBackgrounds.Count()) > 0);
AddUntilStep("some loaded", () => loadedBackgrounds.Any());
AddStep("scroll to bottom", () => scrollContainer.ScrollToEnd());
AddUntilStep("some unloaded", () => loadedBackgrounds.Count() < initialLoadCount);
AddUntilStep("all unloaded", () => !loadedBackgrounds.Any());
}
private class TestUpdateableBeatmapBackgroundSprite : UpdateableBeatmapBackgroundSprite

View File

@ -4,14 +4,12 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Leaderboards;
using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Scoring;
using osu.Game.Users;
@ -185,8 +183,6 @@ namespace osu.Game.Overlays.Profile.Header
private class ScoreRankInfo : CompositeDrawable
{
private readonly ScoreRank rank;
private readonly Sprite rankSprite;
private readonly OsuSpriteText rankCount;
public int RankCount
@ -196,8 +192,6 @@ namespace osu.Game.Overlays.Profile.Header
public ScoreRankInfo(ScoreRank rank)
{
this.rank = rank;
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
@ -206,10 +200,10 @@ namespace osu.Game.Overlays.Profile.Header
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
rankSprite = new Sprite
new DrawableRank(rank)
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit
RelativeSizeAxes = Axes.X,
Height = 30,
},
rankCount = new OsuSpriteText
{
@ -220,12 +214,6 @@ namespace osu.Game.Overlays.Profile.Header
}
};
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
rankSprite.Texture = textures.Get($"Grades/{rank.GetDescription()}");
}
}
}
}