From a5b0307cfb472342bb56a08548b8245d7a8604be Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sat, 17 Oct 2020 15:36:21 +0200 Subject: [PATCH] Apply same fix to legacy accuracy counter --- osu.Game/Skinning/LegacyAccuracyCounter.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Skinning/LegacyAccuracyCounter.cs b/osu.Game/Skinning/LegacyAccuracyCounter.cs index 29d7046694..5eda374337 100644 --- a/osu.Game/Skinning/LegacyAccuracyCounter.cs +++ b/osu.Game/Skinning/LegacyAccuracyCounter.cs @@ -29,7 +29,9 @@ public LegacyAccuracyCounter(ISkin skin) [Resolved(canBeNull: true)] private HUDOverlay hud { get; set; } - protected sealed override OsuSpriteText CreateSpriteText() => (OsuSpriteText)skin?.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)); + protected sealed override OsuSpriteText CreateSpriteText() + => (OsuSpriteText)skin?.GetDrawableComponent(new HUDSkinComponent(HUDSkinComponents.ScoreText)) + ?.With(s => s.Anchor = s.Origin = Anchor.TopRight); protected override void Update() {