From a55586f2ad26f4a37ac3f5b5a420f73a9dd90282 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 28 Jul 2017 13:54:43 +0900 Subject: [PATCH] FIx potential sequence of execution issues in PlaylistOverlay --- osu.Game/Overlays/Music/PlaylistOverlay.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game/Overlays/Music/PlaylistOverlay.cs b/osu.Game/Overlays/Music/PlaylistOverlay.cs index 31fe755d2b..100b397890 100644 --- a/osu.Game/Overlays/Music/PlaylistOverlay.cs +++ b/osu.Game/Overlays/Music/PlaylistOverlay.cs @@ -77,11 +77,11 @@ namespace osu.Game.Overlays.Music }, }; + beatmaps.BeatmapSetAdded += s => Schedule(() => list.AddBeatmapSet(s)); + beatmaps.BeatmapSetRemoved += s => Schedule(() => list.RemoveBeatmapSet(s)); + list.BeatmapSets = BeatmapSets = beatmaps.GetAllUsableBeatmapSets(); - // todo: these should probably be above the query. - beatmaps.BeatmapSetAdded += s => list.AddBeatmapSet(s); - beatmaps.BeatmapSetRemoved += s => list.RemoveBeatmapSet(s); beatmapBacking.BindTo(game.Beatmap);