mirror of https://github.com/ppy/osu
Fix CI
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@ -5,7 +5,6 @@
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using osu.Game.Rulesets.Taiko.Beatmaps;
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using osu.Game.Rulesets.Taiko.Beatmaps;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.Taiko.Objects;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Globalization;
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using System;
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using System;
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namespace osu.Game.Rulesets.Taiko
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namespace osu.Game.Rulesets.Taiko
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@ -54,7 +53,7 @@ public override double Calculate(Dictionary<string, double> categoryDifficulty =
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if (categoryDifficulty != null)
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if (categoryDifficulty != null)
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{
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{
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categoryDifficulty.Add("Strain", starRating);
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categoryDifficulty.Add("Strain", starRating);
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categoryDifficulty.Add("Hit window 300", (35 /*HitObjectManager.HitWindow300*/ / TimeRate));
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categoryDifficulty.Add("Hit window 300", 35 /*HitObjectManager.HitWindow300*/ / TimeRate);
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}
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}
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return starRating;
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return starRating;
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