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Fix game-wide performance drop when triangles intro is used
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@ -42,6 +42,7 @@ namespace osu.Game.Screens.Menu
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public IntroSequence()
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public IntroSequence()
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{
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{
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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Alpha = 0;
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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