Merge branch 'master' into menu-music-osz

This commit is contained in:
Dean Herbert 2017-05-23 23:56:07 +09:00 committed by GitHub
commit a48a03bf38
3 changed files with 49 additions and 43 deletions

View File

@ -4,6 +4,7 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Settings.Sections.Graphics namespace osu.Game.Overlays.Settings.Sections.Graphics
{ {
@ -11,11 +12,12 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
{ {
protected override string Header => "Layout"; protected override string Header => "Layout";
private SettingsSlider<double> letterboxPositionX; private FillFlowContainer letterboxSettings;
private SettingsSlider<double> letterboxPositionY;
private Bindable<bool> letterboxing; private Bindable<bool> letterboxing;
private const int transition_duration = 400;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(FrameworkConfigManager config) private void load(FrameworkConfigManager config)
{ {
@ -33,34 +35,40 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
LabelText = "Letterboxing", LabelText = "Letterboxing",
Bindable = letterboxing, Bindable = letterboxing,
}, },
letterboxPositionX = new SettingsSlider<double> letterboxSettings = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
AutoSizeDuration = transition_duration,
AutoSizeEasing = EasingTypes.OutQuint,
Masking = true,
Children = new Drawable[]
{
new SettingsSlider<double>
{ {
LabelText = "Horizontal position", LabelText = "Horizontal position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX) Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX)
}, },
letterboxPositionY = new SettingsSlider<double> new SettingsSlider<double>
{ {
LabelText = "Vertical position", LabelText = "Vertical position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY) Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY)
}, },
}
},
}; };
letterboxing.ValueChanged += visibilityChanged; letterboxing.ValueChanged += isVisible =>
letterboxing.TriggerChange(); {
} letterboxSettings.ClearTransforms();
letterboxSettings.AutoSizeAxes = isVisible ? Axes.Y : Axes.None;
private void visibilityChanged(bool newVisibility) if(!isVisible)
{ letterboxSettings.ResizeHeightTo(0, transition_duration, EasingTypes.OutQuint);
if (newVisibility) };
{ letterboxing.TriggerChange();
letterboxPositionX.Show();
letterboxPositionY.Show();
}
else
{
letterboxPositionX.Hide();
letterboxPositionY.Hide();
}
} }
} }
} }

View File

@ -30,7 +30,6 @@ namespace osu.Game.Screens.Play
public readonly SongProgress Progress; public readonly SongProgress Progress;
public readonly ModDisplay ModDisplay; public readonly ModDisplay ModDisplay;
private Bindable<bool> showKeyCounter;
private Bindable<bool> showHud; private Bindable<bool> showHud;
private static bool hasShownNotificationOnce; private static bool hasShownNotificationOnce;
@ -67,24 +66,8 @@ namespace osu.Game.Screens.Play
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(OsuConfigManager config, NotificationManager notificationManager) private void load(OsuConfigManager config, NotificationManager notificationManager)
{ {
showKeyCounter = config.GetBindable<bool>(OsuSetting.KeyOverlay);
showKeyCounter.ValueChanged += keyCounterVisibility =>
{
if (keyCounterVisibility)
KeyCounter.FadeIn(duration);
else
KeyCounter.FadeOut(duration);
};
showKeyCounter.TriggerChange();
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface); showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
showHud.ValueChanged += hudVisibility => showHud.ValueChanged += hudVisibility => content.FadeTo(hudVisibility ? 1 : 0, duration);
{
if (hudVisibility)
content.FadeIn(duration);
else
content.FadeOut(duration);
};
showHud.TriggerChange(); showHud.TriggerChange();
if (!showHud && !hasShownNotificationOnce) if (!showHud && !hasShownNotificationOnce)

View File

@ -6,11 +6,18 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Configuration;
using osu.Framework.Allocation;
using osu.Game.Configuration;
namespace osu.Game.Screens.Play namespace osu.Game.Screens.Play
{ {
public class KeyCounterCollection : FillFlowContainer<KeyCounter> public class KeyCounterCollection : FillFlowContainer<KeyCounter>
{ {
private const int duration = 100;
private Bindable<bool> showKeyCounter;
public KeyCounterCollection() public KeyCounterCollection()
{ {
AlwaysReceiveInput = true; AlwaysReceiveInput = true;
@ -34,6 +41,14 @@ namespace osu.Game.Screens.Play
counter.ResetCount(); counter.ResetCount();
} }
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
showKeyCounter = config.GetBindable<bool>(OsuSetting.KeyOverlay);
showKeyCounter.ValueChanged += keyCounterVisibility => FadeTo(keyCounterVisibility ? 1 : 0, duration);
showKeyCounter.TriggerChange();
}
//further: change default values here and in KeyCounter if needed, instead of passing them in every constructor //further: change default values here and in KeyCounter if needed, instead of passing them in every constructor
private bool isCounting; private bool isCounting;
public bool IsCounting public bool IsCounting