From a44edfdeddadaac693c63312fb6d3cc14593ee0e Mon Sep 17 00:00:00 2001
From: Dean Herbert <pe@ppy.sh>
Date: Fri, 24 Nov 2023 19:37:57 +0900
Subject: [PATCH] Fix incorrect sample for top level edit button

---
 osu.Game/Screens/Menu/ButtonSystem.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs
index 78eb410a48..259efad8b3 100644
--- a/osu.Game/Screens/Menu/ButtonSystem.cs
+++ b/osu.Game/Screens/Menu/ButtonSystem.cs
@@ -138,7 +138,7 @@ namespace osu.Game.Screens.Menu
             buttonsEdit.ForEach(b => b.VisibleState = ButtonSystemState.Edit);
 
             buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P));
-            buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-default-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => State = ButtonSystemState.Edit, 0, Key.E));
+            buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-play-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => State = ButtonSystemState.Edit, 0, Key.E));
             buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-default-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.B, Key.D));
 
             if (host.CanExit)