mirror of https://github.com/ppy/osu synced 2025-01-30 01:42:54 +00:00

Fix buffer not being bound

This commit is contained in:
Dan Balasescu 2023-02-25 02:18:40 +09:00
parent 069b77dd23
commit a44c9d10d7

View File

@ -306,6 +306,7 @@ namespace osu.Game.Graphics.Backgrounds
};
shader.Bind();
shader.BindUniformBlock("m_BorderData", borderDataBuffer);
foreach (TriangleParticle particle in parts)
{