mirror of https://github.com/ppy/osu
Change message type osu resume overlay
This commit is contained in:
parent
3e38baca3c
commit
a42b8092af
|
@ -11,6 +11,7 @@
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
@ -28,7 +29,7 @@ public class OsuResumeOverlay : ResumeOverlay
|
||||||
|
|
||||||
public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
|
public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
|
||||||
|
|
||||||
protected override string Message => "Click the orange cursor to resume";
|
protected override LocalisableString Message => "Click the orange cursor to resume";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
|
|
Loading…
Reference in New Issue