From a3cc0d23b3e366c1d269f27fea020fb87a405eee Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sat, 11 Feb 2023 16:26:32 +0100 Subject: [PATCH] Fix typo in xmldoc --- osu.Game/Screens/Edit/Timing/TimingScreen.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Timing/TimingScreen.cs b/osu.Game/Screens/Edit/Timing/TimingScreen.cs index 5d75ae2db5..3f911f5067 100644 --- a/osu.Game/Screens/Edit/Timing/TimingScreen.cs +++ b/osu.Game/Screens/Edit/Timing/TimingScreen.cs @@ -46,7 +46,7 @@ namespace osu.Game.Screens.Edit.Timing if (editorClock != null) { - // When entering the timing screen, let's choose to closest valid timing point. + // When entering the timing screen, let's choose the closest valid timing point. // This will emulate the osu-stable behaviour where a metronome and timing information // are presented on entering the screen. var nearestTimingPoint = EditorBeatmap.ControlPointInfo.TimingPointAt(editorClock.CurrentTime);