diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Mods/EmptyFreeformModAutoplay.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Mods/EmptyFreeformModAutoplay.cs index d5c1e9bd15..f705009d18 100644 --- a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Mods/EmptyFreeformModAutoplay.cs +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/Mods/EmptyFreeformModAutoplay.cs @@ -3,7 +3,6 @@ using System.Collections.Generic; using osu.Game.Beatmaps; -using osu.Game.Rulesets.EmptyFreeform.Objects; using osu.Game.Rulesets.EmptyFreeform.Replays; using osu.Game.Rulesets.Mods; using osu.Game.Scoring; @@ -11,7 +10,7 @@ using osu.Game.Users; namespace osu.Game.Rulesets.EmptyFreeform.Mods { - public class EmptyFreeformModAutoplay : ModAutoplay + public class EmptyFreeformModAutoplay : ModAutoplay { public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score { diff --git a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs index 8ea334c99c..4565c97d1a 100644 --- a/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs +++ b/Templates/Rulesets/ruleset-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs @@ -4,14 +4,13 @@ using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Pippidon.Objects; using osu.Game.Rulesets.Pippidon.Replays; using osu.Game.Scoring; using osu.Game.Users; namespace osu.Game.Rulesets.Pippidon.Mods { - public class PippidonModAutoplay : ModAutoplay + public class PippidonModAutoplay : ModAutoplay { public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score { diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Mods/EmptyScrollingModAutoplay.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Mods/EmptyScrollingModAutoplay.cs index 6dad1ff43b..431994e098 100644 --- a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Mods/EmptyScrollingModAutoplay.cs +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/Mods/EmptyScrollingModAutoplay.cs @@ -3,7 +3,6 @@ using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.EmptyScrolling.Objects; using osu.Game.Rulesets.EmptyScrolling.Replays; using osu.Game.Scoring; using osu.Game.Users; @@ -11,7 +10,7 @@ using System.Collections.Generic; namespace osu.Game.Rulesets.EmptyScrolling.Mods { - public class EmptyScrollingModAutoplay : ModAutoplay + public class EmptyScrollingModAutoplay : ModAutoplay { public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score { diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs index 8ea334c99c..4565c97d1a 100644 --- a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/Mods/PippidonModAutoplay.cs @@ -4,14 +4,13 @@ using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Pippidon.Objects; using osu.Game.Rulesets.Pippidon.Replays; using osu.Game.Scoring; using osu.Game.Users; namespace osu.Game.Rulesets.Pippidon.Mods { - public class PippidonModAutoplay : ModAutoplay + public class PippidonModAutoplay : ModAutoplay { public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score { diff --git a/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs b/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs index e1eceea606..f1b51e51d0 100644 --- a/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs +++ b/osu.Game.Rulesets.Catch/Mods/CatchModAutoplay.cs @@ -3,7 +3,6 @@ using System.Collections.Generic; using osu.Game.Beatmaps; -using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Mods; using osu.Game.Scoring; @@ -11,7 +10,7 @@ using osu.Game.Users; namespace osu.Game.Rulesets.Catch.Mods { - public class CatchModAutoplay : ModAutoplay + public class CatchModAutoplay : ModAutoplay { public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score { diff --git a/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs b/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs index 105d88129c..6ae854e7f3 100644 --- a/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs +++ b/osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs @@ -4,7 +4,6 @@ using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps; -using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mods; using osu.Game.Scoring; @@ -12,7 +11,7 @@ using osu.Game.Users; namespace osu.Game.Rulesets.Mania.Mods { - public class ManiaModAutoplay : ModAutoplay + public class ManiaModAutoplay : ModAutoplay { public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score { diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs b/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs index 3b1f271d41..652da7123e 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModAutoplay.cs @@ -6,14 +6,13 @@ using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Replays; using osu.Game.Scoring; using osu.Game.Users; namespace osu.Game.Rulesets.Osu.Mods { - public class OsuModAutoplay : ModAutoplay + public class OsuModAutoplay : ModAutoplay { public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).Append(typeof(OsuModSpunOut)).ToArray(); diff --git a/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs b/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs index 64e59b64d0..31d9abf8b2 100644 --- a/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs +++ b/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs @@ -4,14 +4,13 @@ using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Replays; using osu.Game.Scoring; using osu.Game.Users; namespace osu.Game.Rulesets.Taiko.Mods { - public class TaikoModAutoplay : ModAutoplay + public class TaikoModAutoplay : ModAutoplay { public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods) => new Score { diff --git a/osu.Game/Rulesets/Mods/ICreateReplay.cs b/osu.Game/Rulesets/Mods/ICreateReplay.cs new file mode 100644 index 0000000000..098bd8799a --- /dev/null +++ b/osu.Game/Rulesets/Mods/ICreateReplay.cs @@ -0,0 +1,14 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using osu.Game.Beatmaps; +using osu.Game.Scoring; + +namespace osu.Game.Rulesets.Mods +{ + public interface ICreateReplay + { + public Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList mods); + } +} diff --git a/osu.Game/Rulesets/Mods/ModAutoplay.cs b/osu.Game/Rulesets/Mods/ModAutoplay.cs index d6e1d46b06..b84b5671e1 100644 --- a/osu.Game/Rulesets/Mods/ModAutoplay.cs +++ b/osu.Game/Rulesets/Mods/ModAutoplay.cs @@ -7,22 +7,11 @@ using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Replays; -using osu.Game.Rulesets.Objects; -using osu.Game.Rulesets.UI; using osu.Game.Scoring; namespace osu.Game.Rulesets.Mods { - public abstract class ModAutoplay : ModAutoplay, IApplicableToDrawableRuleset - where T : HitObject - { - public virtual void ApplyToDrawableRuleset(DrawableRuleset drawableRuleset) - { - drawableRuleset.SetReplayScore(CreateReplayScore(drawableRuleset.Beatmap, drawableRuleset.Mods)); - } - } - - public abstract class ModAutoplay : Mod, IApplicableFailOverride + public abstract class ModAutoplay : Mod, IApplicableFailOverride, ICreateReplay { public override string Name => "Autoplay"; public override string Acronym => "AT";