Update OsuDropdown in line with framework

This commit is contained in:
smoogipooo 2017-08-25 15:58:21 +09:00
parent e83a554ffc
commit a3a5a89636
1 changed files with 89 additions and 76 deletions

View File

@ -1,9 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -16,52 +16,96 @@ namespace osu.Game.Graphics.UserInterface
{
public class OsuDropdown<T> : Dropdown<T>
{
protected override DropdownHeader CreateHeader() => new OsuDropdownHeader { AccentColour = AccentColour };
protected override Menu CreateMenu() => new OsuMenu();
private Color4? accentColour;
public virtual Color4 AccentColour
{
get { return accentColour.GetValueOrDefault(); }
set
{
accentColour = value;
if (Header != null)
((OsuDropdownHeader)Header).AccentColour = value;
foreach (var item in MenuItems.OfType<OsuDropdownMenuItem>())
item.AccentColour = value;
}
}
public readonly Bindable<Color4?> AccentColour = new Bindable<Color4?>();
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (accentColour == null)
AccentColour = colours.PinkDarker;
if (AccentColour.Value == null)
AccentColour.Value = colours.PinkDarker;
}
protected override DropdownMenuItem<T> CreateMenuItem(string text, T value) => new OsuDropdownMenuItem(text, value) { AccentColour = AccentColour };
public class OsuDropdownMenuItem : DropdownMenuItem<T>
protected override DropdownHeader CreateHeader()
{
public OsuDropdownMenuItem(string text, T current) : base(text, current)
var newHeader = new OsuDropdownHeader();
newHeader.AccentColour.BindTo(AccentColour);
return newHeader;
}
protected override DropdownMenu CreateMenu()
{
var newMenu = new OsuDropdownMenu();
newMenu.AccentColour.BindTo(AccentColour);
return newMenu;
}
#region OsuDropdownMenu
protected class OsuDropdownMenu : DropdownMenu
{
public readonly Bindable<Color4?> AccentColour = new Bindable<Color4?>();
protected override MenuItemRepresentation CreateMenuItemRepresentation(DropdownMenuItem<T> model)
{
Foreground.Padding = new MarginPadding(2);
var newItem = new OsuDropdownMenuItemRepresentation(this, model);
newItem.AccentColour.BindTo(AccentColour);
Masking = true;
CornerRadius = 6;
return newItem;
}
Children = new[]
#region OsuDropdownMenuItemRepresentation
protected class OsuDropdownMenuItemRepresentation : DropdownMenuItemRepresentation
{
public readonly Bindable<Color4?> AccentColour = new Bindable<Color4?>();
private SpriteIcon chevron;
protected OsuSpriteText Label;
private Color4 nonAccentHoverColour;
private Color4 nonAccentSelectedColour;
public OsuDropdownMenuItemRepresentation(Menu<DropdownMenuItem<T>> menu, DropdownMenuItem<T> model)
: base(menu, model)
{
new FillFlowContainer
Foreground.Padding = new MarginPadding(2);
Masking = true;
CornerRadius = 6;
AccentColour.ValueChanged += updateAccent;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = Color4.Transparent;
nonAccentHoverColour = colours.PinkDarker;
nonAccentSelectedColour = Color4.Black.Opacity(0.5f);
}
private void updateAccent(Color4? newValue)
{
BackgroundColourHover = newValue ?? nonAccentHoverColour;
BackgroundColourSelected = newValue ?? nonAccentSelectedColour;
AnimateBackground(IsHovered);
AnimateForeground(IsHovered);
}
protected override void AnimateForeground(bool hover)
{
base.AnimateForeground(hover);
chevron.Alpha = hover ? 1 : 0;
}
protected override Drawable CreateText(string title) => new FillFlowContainer
{
Direction = FillDirection.Horizontal,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
Chevron = new SpriteIcon
chevron = new SpriteIcon
{
AlwaysPresent = true,
Icon = FontAwesome.fa_chevron_right,
@ -72,47 +116,18 @@ public OsuDropdownMenuItem(string text, T current) : base(text, current)
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
},
Label = new OsuSpriteText {
Text = text,
Label = new OsuSpriteText
{
Text = title,
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
}
}
}
};
}
private Color4? accentColour;
protected readonly SpriteIcon Chevron;
protected readonly OsuSpriteText Label;
protected override void FormatForeground(bool hover = false)
{
base.FormatForeground(hover);
Chevron.Alpha = hover ? 1 : 0;
}
public Color4 AccentColour
{
get { return accentColour.GetValueOrDefault(); }
set
{
accentColour = value;
BackgroundColourHover = BackgroundColourSelected = value;
FormatBackground();
FormatForeground();
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = Color4.Transparent;
BackgroundColourHover = accentColour ?? colours.PinkDarker;
BackgroundColourSelected = Color4.Black.Opacity(0.5f);
};
}
#endregion
}
#endregion
public class OsuDropdownHeader : DropdownHeader
{
@ -125,16 +140,7 @@ protected override string Label
protected readonly SpriteIcon Icon;
private Color4? accentColour;
public virtual Color4 AccentColour
{
get { return accentColour.GetValueOrDefault(); }
set
{
accentColour = value;
BackgroundColourHover = value;
}
}
public readonly Bindable<Color4?> AccentColour = new Bindable<Color4?>();
public OsuDropdownHeader()
{
@ -161,13 +167,20 @@ public OsuDropdownHeader()
Size = new Vector2(20),
}
};
AccentColour.ValueChanged += accentColourChanged;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundColour = Color4.Black.Opacity(0.5f);
BackgroundColourHover = accentColour ?? colours.PinkDarker;
BackgroundColourHover = AccentColour?.Value ?? colours.PinkDarker;
}
private void accentColourChanged(Color4? newValue)
{
BackgroundColourHover = newValue ?? Color4.White;
}
}
}