Merge remote-tracking branch 'origin/master' into taiko_drumroll_base

Conflicts:
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
This commit is contained in:
smoogipooo 2017-03-22 01:27:07 +09:00
commit a346191ca7
32 changed files with 159 additions and 61 deletions

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@ -144,5 +144,12 @@ namespace osu.Desktop.VisualTests.Tests
if (proxyable != null)
approachContainer.Add(proxyable.ProxiedLayer.CreateProxy());
}
private enum HitObjectType
{
Circle,
Slider,
Spinner
}
}
}

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@ -215,6 +215,7 @@ namespace osu.Desktop.Overlays
Origin = Anchor.Centre,
Icon = FontAwesome.fa_upload,
Colour = Color4.White,
TextSize = 20
}
});
}

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@ -5,6 +5,5 @@ namespace osu.Game.Modes.Osu.Objects
{
public class HitCircle : OsuHitObject
{
public override HitObjectType Type => HitObjectType.Circle;
}
}

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@ -36,8 +36,6 @@ namespace osu.Game.Modes.Osu.Objects
public float Scale { get; set; } = 1;
public abstract HitObjectType Type { get; }
public Color4 ComboColour { get; set; }
public virtual bool NewCombo { get; set; }
public int ComboIndex { get; set; }

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@ -148,11 +148,11 @@ namespace osu.Game.Modes.Osu.Objects
double timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate;
double decay = Math.Pow(DECAY_BASE[(int)type], timeElapsed / 1000);
if (BaseHitObject.Type == HitObjectType.Spinner)
if (BaseHitObject is Spinner)
{
// Do nothing for spinners
}
else if (BaseHitObject.Type == HitObjectType.Slider)
else if (BaseHitObject is Slider)
{
switch (type)
{
@ -180,7 +180,7 @@ namespace osu.Game.Modes.Osu.Objects
break;
}
}
else if (BaseHitObject.Type == HitObjectType.Circle)
else if (BaseHitObject is HitCircle)
{
addition = spacingWeight(DistanceTo(previousHitObject), type) * spacing_weight_scaling[(int)type];
}

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@ -103,7 +103,5 @@ namespace osu.Game.Modes.Osu.Objects
}
}
}
public override HitObjectType Type => HitObjectType.Slider;
}
}

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@ -6,7 +6,5 @@ namespace osu.Game.Modes.Osu.Objects
public class SliderTick : OsuHitObject
{
public int RepeatIndex { get; set; }
public override HitObjectType Type => HitObjectType.SliderTick;
}
}

View File

@ -10,8 +10,6 @@ namespace osu.Game.Modes.Osu.Objects
public double EndTime { get; set; }
public double Duration => EndTime - StartTime;
public override HitObjectType Type => HitObjectType.Spinner;
public override bool NewCombo => true;
}
}

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Objects.Types;
using osu.Game.Modes.Osu.Beatmaps;
using osu.Game.Modes.Osu.Objects;
using System;
@ -26,8 +27,7 @@ namespace osu.Game.Modes.Osu
protected override void PreprocessHitObjects()
{
foreach (var h in Objects)
if (h.Type == HitObjectType.Slider)
((Slider)h).Curve.Calculate();
(h as IHasCurve)?.Curve?.Calculate();
}
protected override double CalculateInternal(Dictionary<string, string> categoryDifficulty)

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@ -67,7 +67,6 @@
<Compile Include="Objects\Drawables\Pieces\TrianglesPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\SliderBall.cs" />
<Compile Include="Objects\Drawables\Pieces\SliderBody.cs" />
<Compile Include="Objects\HitObjectType.cs" />
<Compile Include="Objects\OsuHitObjectDifficulty.cs" />
<Compile Include="Objects\SliderTick.cs" />
<Compile Include="OsuAutoReplay.cs" />

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@ -1,13 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Osu.Objects
namespace osu.Game.Modes.Taiko.Judgements
{
public enum HitObjectType
public enum TaikoHitResult
{
Circle,
Slider,
Spinner,
SliderTick
Good,
Great
}
}

View File

@ -7,5 +7,77 @@ namespace osu.Game.Modes.Taiko.Judgements
{
public class TaikoJudgementInfo : JudgementInfo
{
/// <summary>
/// The maximum score value.
/// </summary>
public const TaikoHitResult MAX_HIT_RESULT = TaikoHitResult.Great;
/// <summary>
/// The score value.
/// </summary>
public TaikoHitResult TaikoResult;
/// <summary>
/// The score value for the combo portion of the score.
/// </summary>
public int ScoreValue => NumericResultForScore(TaikoResult);
/// <summary>
/// The score value for the accuracy portion of the score.
/// </summary>
public int AccuracyScoreValue => NumericResultForAccuracy(TaikoResult);
/// <summary>
/// The maximum score value for the combo portion of the score.
/// </summary>
public int MaxScoreValue => NumericResultForScore(MAX_HIT_RESULT);
/// <summary>
/// The maximum score value for the accuracy portion of the score.
/// </summary>
public int MaxAccuracyScoreValue => NumericResultForAccuracy(MAX_HIT_RESULT);
/// <summary>
/// Whether this Judgement has a secondary hit in the case of finishers.
/// </summary>
public bool SecondHit;
/// <summary>
/// Computes the numeric score value for the combo portion of the score.
/// For the accuracy portion of the score (including accuracy percentage), see <see cref="NumericResultForAccuracy(TaikoHitResult)"/>.
/// </summary>
/// <param name="result">The result to compute the score value for.</param>
/// <returns>The numeric score value.</returns>
protected virtual int NumericResultForScore(TaikoHitResult result)
{
switch (result)
{
default:
return 0;
case TaikoHitResult.Good:
return 100;
case TaikoHitResult.Great:
return 300;
}
}
/// <summary>
/// Computes the numeric score value for the accuracy portion of the score.
/// For the combo portion of the score, see <see cref="NumericResultForScore(TaikoHitResult)"/>.
/// </summary>
/// <param name="result">The result to compute the score value for.</param>
/// <returns>The numeric score value.</returns>
protected virtual int NumericResultForAccuracy(TaikoHitResult result)
{
switch (result)
{
default:
return 0;
case TaikoHitResult.Good:
return 150;
case TaikoHitResult.Great:
return 300;
}
}
}
}

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@ -1,21 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
namespace osu.Game.Modes.Taiko.Objects
{
[Flags]
public enum TaikoHitType
{
None = 0,
CentreHit = 1 << 0,
RimHit = 1 << 1,
DrumRoll = 1 << 2,
DrumRollTick = 1 << 3,
Bash = 1 << 4,
Finisher = 1 << 5,
Hit = CentreHit | RimHit
}
}

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@ -50,9 +50,9 @@
<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
<Compile Include="Beatmaps\TaikoBeatmapProcessor.cs" />
<Compile Include="Judgements\TaikoJudgementInfo.cs" />
<Compile Include="Judgements\TaikoHitResult.cs" />
<Compile Include="Objects\DrumRoll.cs" />
<Compile Include="Objects\DrumRollTick.cs" />
<Compile Include="Objects\TaikoHitType.cs" />
<Compile Include="TaikoDifficultyCalculator.cs" />
<Compile Include="Objects\Drawable\DrawableTaikoHit.cs" />
<Compile Include="Objects\TaikoHitObject.cs" />

View File

@ -207,7 +207,8 @@ namespace osu.Game.Beatmaps.Formats
VelocityAdjustment = beatLength < 0 ? -beatLength / 100.0 : 1,
TimingChange = split.Length <= 6 || split[6][0] == '1',
KiaiMode = (effectFlags & 1) > 0,
OmitFirstBarLine = (effectFlags & 8) > 0
OmitFirstBarLine = (effectFlags & 8) > 0,
TimeSignature = (TimeSignatures)int.Parse(split[2])
};
}

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@ -11,18 +11,12 @@ namespace osu.Game.Beatmaps.Timing
TimingChange = true,
};
public TimeSignatures TimeSignature;
public double Time;
public double BeatLength;
public double VelocityAdjustment;
public bool TimingChange;
public bool KiaiMode;
public bool OmitFirstBarLine;
}
internal enum TimeSignatures
{
SimpleQuadruple = 4,
SimpleTriple = 3
}
}

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@ -0,0 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Beatmaps.Timing
{
public enum TimeSignatures
{
SimpleQuadruple = 4,
SimpleTriple = 3
}
}

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@ -1,11 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics
{
public class TextAwesome : SpriteText
public class TextAwesome : OsuSpriteText
{
//public override FontFace FontFace => (int)Icon < 0xf000 ? FontFace.OsuFont : FontFace.FontAwesome;

View File

@ -54,6 +54,7 @@ namespace osu.Game.Graphics.UserInterface
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding { Right = 4 },
TextSize = 20
}
};
}

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@ -66,12 +66,14 @@ namespace osu.Game.Modes.UI
Anchor = Anchor.Centre,
Icon = FontAwesome.fa_osu_mod_bg,
Shadow = true,
TextSize = 20
},
modIcon = new TextAwesome
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Colour = OsuColour.Gray(84),
TextSize = 20
},
};

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@ -7,6 +7,7 @@ using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using OpenTK;
using osu.Game.Modes.Judgements;
using osu.Framework.Allocation;
namespace osu.Game.Modes.UI
{
@ -45,10 +46,16 @@ namespace osu.Game.Modes.UI
}
});
Add(HitObjects = new HitObjectContainer<DrawableHitObject<TObject, TJudgement>>
HitObjects = new HitObjectContainer<DrawableHitObject<TObject, TJudgement>>
{
RelativeSizeAxes = Axes.Both,
});
};
}
[BackgroundDependencyLoader]
private void load()
{
Add(HitObjects);
}
/// <summary>

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@ -279,6 +279,7 @@ namespace osu.Game
//central game mode change logic.
if (!currentScreen.ShowOverlays)
{
options.State = Visibility.Hidden;
Toolbar.State = Visibility.Hidden;
musicController.State = Visibility.Hidden;
chat.State = Visibility.Hidden;

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@ -169,6 +169,7 @@ namespace osu.Game.Overlays.Notifications
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_times_circle,
TextSize = 20
}
};
}

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@ -53,6 +53,7 @@ namespace osu.Game.Overlays.Notifications
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = icon,
TextSize = 20
}
});

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@ -32,6 +32,7 @@ namespace osu.Game.Overlays.Options
{
Icon = Ruleset.GetRuleset(m).Icon,
Colour = Color4.Gray,
TextSize = 20
});
Children = new Drawable[]

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@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using System;
namespace osu.Game.Overlays.Options.Sections.Graphics
{
@ -12,9 +13,16 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
{
protected override string Header => "Layout";
private OptionSlider<int> letterboxPositionX;
private OptionSlider<int> letterboxPositionY;
private Bindable<bool> letterboxing;
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager config)
{
letterboxing = config.GetBindable<bool>(FrameworkConfig.Letterboxing);
Children = new Drawable[]
{
new OptionLabel { Text = "Resolution: TODO dropdown" },
@ -26,19 +34,36 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
new OsuCheckbox
{
LabelText = "Letterboxing",
Bindable = config.GetBindable<bool>(FrameworkConfig.Letterboxing),
Bindable = letterboxing,
},
new OptionSlider<int>
letterboxPositionX = new OptionSlider<int>
{
LabelText = "Horizontal position",
Bindable = (BindableInt)config.GetBindable<int>(FrameworkConfig.LetterboxPositionX)
},
new OptionSlider<int>
letterboxPositionY = new OptionSlider<int>
{
LabelText = "Vertical position",
Bindable = (BindableInt)config.GetBindable<int>(FrameworkConfig.LetterboxPositionY)
},
};
letterboxing.ValueChanged += visibilityChanged;
letterboxing.TriggerChange();
}
private void visibilityChanged(object sender, EventArgs e)
{
if (letterboxing)
{
letterboxPositionX.Show();
letterboxPositionY.Show();
}
else
{
letterboxPositionX.Hide();
letterboxPositionY.Hide();
}
}
}
}

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@ -87,6 +87,7 @@ namespace osu.Game.Overlays.Options
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 20
},
}
},

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@ -98,6 +98,7 @@ namespace osu.Game.Overlays.Toolbar
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 20
},
DrawableText = new OsuSpriteText
{

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@ -237,14 +237,16 @@ namespace osu.Game.Screens.Select
Icon = FontAwesome.fa_square,
Origin = Anchor.Centre,
Colour = new Color4(68, 17, 136, 255),
Rotation = 45
Rotation = 45,
TextSize = 20
},
new TextAwesome
{
Icon = statistic.Icon,
Origin = Anchor.Centre,
Colour = new Color4(255, 221, 85, 255),
Scale = new Vector2(0.8f)
Scale = new Vector2(0.8f),
TextSize = 20
},
new OsuSpriteText
{

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@ -26,6 +26,7 @@ namespace osu.Game.Screens.Select
Origin = Anchor.CentreRight,
Anchor = Anchor.CentreRight,
Margin = new MarginPadding { Right = 10 },
TextSize = 20
}
});

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@ -160,7 +160,7 @@ namespace osu.Game.Screens.Tournament
Text = "Control Panel",
TextSize = 22f,
Font = "Exo2.0-Boldd"
Font = "Exo2.0-Bold"
},
new FillFlowContainer
{

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@ -76,6 +76,7 @@
<Compile Include="Beatmaps\IBeatmapCoverter.cs" />
<Compile Include="Beatmaps\IBeatmapProcessor.cs" />
<Compile Include="Beatmaps\Legacy\LegacyBeatmap.cs" />
<Compile Include="Beatmaps\Timing\TimeSignatures.cs" />
<Compile Include="Beatmaps\Timing\TimingInfo.cs" />
<Compile Include="Database\ScoreDatabase.cs" />
<Compile Include="Graphics\Backgrounds\Triangles.cs" />