Add tooltip showing contents of mod preset

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Bartłomiej Dach 2022-07-21 22:34:54 +02:00
parent bdff7f1ef4
commit a3090003de
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GPG Key ID: BCECCD4FA41F6497
2 changed files with 124 additions and 1 deletions

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@ -3,17 +3,22 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
public class ModPresetPanel : ModSelectOverlayPanel
public class ModPresetPanel : ModSelectOverlayPanel, IHasCustomTooltip<ModPreset>
{
public readonly ModPreset Preset;
public override BindableBool Active { get; } = new BindableBool();
public ModPresetPanel(ModPreset preset)
{
Preset = preset;
Title = preset.Name;
Description = preset.Description;
}
@ -23,5 +28,8 @@ namespace osu.Game.Overlays.Mods
{
AccentColour = colours.Orange1;
}
public ModPreset TooltipContent => Preset;
public ITooltip<ModPreset> GetCustomTooltip() => new ModPresetTooltip(ColourProvider);
}
}

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@ -0,0 +1,115 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Overlays.Mods
{
public class ModPresetTooltip : VisibilityContainer, ITooltip<ModPreset>
{
protected override Container<Drawable> Content { get; }
private const double transition_duration = 200;
public ModPresetTooltip(OverlayColourProvider colourProvider)
{
Width = 250;
AutoSizeAxes = Axes.Y;
Masking = true;
CornerRadius = 7;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background6
},
Content = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(7),
Spacing = new Vector2(7)
}
};
}
private ModPreset? lastPreset;
public void SetContent(ModPreset preset)
{
if (preset == lastPreset)
return;
lastPreset = preset;
Content.ChildrenEnumerable = preset.Mods.Select(mod => new ModPresetRow(mod));
}
protected override void PopIn() => this.FadeIn(transition_duration, Easing.OutQuint);
protected override void PopOut() => this.FadeOut(transition_duration, Easing.OutQuint);
public void Move(Vector2 pos) => Position = pos;
private class ModPresetRow : FillFlowContainer
{
public ModPresetRow(Mod mod)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Direction = FillDirection.Vertical;
Spacing = new Vector2(4);
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(7),
Children = new Drawable[]
{
new ModSwitchTiny(mod)
{
Active = { Value = true },
Scale = new Vector2(0.6f),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft
},
new OsuSpriteText
{
Text = mod.Name,
Font = OsuFont.Default.With(size: 16, weight: FontWeight.SemiBold),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Margin = new MarginPadding { Bottom = 2 }
}
}
}
};
if (!string.IsNullOrEmpty(mod.SettingDescription))
{
AddInternal(new OsuTextFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = 14 },
Text = mod.SettingDescription
});
}
}
}
}
}