Merge remote-tracking branch 'origin/master' into netstandard

This commit is contained in:
smoogipoo 2017-12-01 18:50:28 +09:00
commit a30270658d
10 changed files with 195 additions and 185 deletions

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@ -1,40 +1,40 @@
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<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
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<OutputType>Exe</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Description>click the circles. to the beat.</Description>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyName>osu!</AssemblyName>
<Title>osu!lazer</Title>
<Product>osu!lazer</Product>
<ApplicationIcon>lazer.ico</ApplicationIcon>
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<ItemGroup Label="Project References">
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@ -1,23 +1,23 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<PropertyGroup Label="Project">
<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulesets.Catch</AssemblyTitle>
<Description>catch the fruit. to the beat.</Description>
<Product>osu.Game.Rulesets.Catch</Product>
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<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
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<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
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<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulesets.Catch</AssemblyTitle>
<Description>catch the fruit. to the beat.</Description>
<Product>osu.Game.Rulesets.Catch</Product>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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@ -1,23 +1,23 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<PropertyGroup Label="Project">
<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulests.Mania</AssemblyTitle>
<Description>smash the keys. to the beat.</Description>
<Product>osu.Game.Rulests.Mania</Product>
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<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<PropertyGroup Label="Project">
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<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulests.Mania</AssemblyTitle>
<Description>smash the keys. to the beat.</Description>
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<ItemGroup Label="Project References">
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<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
</Project>

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@ -1,23 +1,23 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<PropertyGroup Label="Project">
<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulesets.Osu</AssemblyTitle>
<Description>click the circles. to the beat.</Description>
<Product>osu.Game.Rulesets.Osu</Product>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
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</ItemGroup>
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
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<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulesets.Osu</AssemblyTitle>
<Description>click the circles. to the beat.</Description>
<Product>osu.Game.Rulesets.Osu</Product>
</PropertyGroup>
<ItemGroup Label="Project References">
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@ -1,23 +1,23 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<PropertyGroup Label="Project">
<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulesets.Taiko</AssemblyTitle>
<Description>bash the drum. to the beat.</Description>
<Product>osu.Game.Rulesets.Taiko</Product>
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<ItemGroup Label="Project References">
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<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
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<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Rulesets.Taiko</AssemblyTitle>
<Description>bash the drum. to the beat.</Description>
<Product>osu.Game.Rulesets.Taiko</Product>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<PackageReference Include="NUnit" Version="3.8.1" />
</ItemGroup>
</Project>

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@ -1,30 +1,30 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<PropertyGroup Label="Project">
<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Tests</AssemblyTitle>
<Product>osu.Game.Tests</Product>
</PropertyGroup>
<ItemGroup Label="Project References">
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<ItemGroup Label="Package References">
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</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
</ItemGroup>
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
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<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game.Tests</AssemblyTitle>
<Product>osu.Game.Tests</Product>
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<ItemGroup Label="Project References">
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@ -1,6 +1,10 @@
<!-- Contains required properties for osu!framework projects. -->
<Project>
<Import Project="LangVer.props" />
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(SolutionDir)\packages\Microsoft.Net.Compilers.2.3.2\build\Microsoft.Net.Compilers.props" Condition="Exists('$(SolutionDir)\packages\Microsoft.Net.Compilers.2.3.2\build\Microsoft.Net.Compilers.props')" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup Label="C#">
<LangVersion>7</LangVersion>
</PropertyGroup>
<ItemGroup Label="License">
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>

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@ -40,7 +40,8 @@ private void updateRelativeChildSize()
return;
}
timeline.RelativeChildSize = new Vector2((float)Math.Max(1, Beatmap.Value.Track.Length), 1);
// Todo: This should be handled more gracefully
timeline.RelativeChildSize = Beatmap.Value.Track.Length == double.PositiveInfinity ? Vector2.One : new Vector2((float)Math.Max(1, Beatmap.Value.Track.Length), 1);
}
protected void Add(Drawable visualisation) => timeline.Add(visualisation);

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@ -1,27 +1,27 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
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<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game</AssemblyTitle>
<Description>click the circles. to the beat.</Description>
<Product>osu.Game</Product>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
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<ItemGroup Label="Package References">
<PackageReference Include="Humanizer" Version="2.2.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.0.1" />
<PackageReference Include="Newtonsoft.Json" Version="10.0.3" />
<PackageReference Include="SharpCompress" Version="0.18.1" />
<PackageReference Include="System.ComponentModel.Annotations" Version="4.4.0" />
</ItemGroup>
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<Import Project="..\OpenTK.props" />
<PropertyGroup Label="Project">
<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Company>ppy Pty Ltd</Company>
<Version>1.0.0.0</Version>
<Copyright>ppy Pty Ltd 2007-2017</Copyright>
<AssemblyTitle>osu.Game</AssemblyTitle>
<Description>click the circles. to the beat.</Description>
<Product>osu.Game</Product>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
<ProjectReference Include="..\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj" />
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<ItemGroup Label="Package References">
<PackageReference Include="Humanizer" Version="2.2.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.0.1" />
<PackageReference Include="Newtonsoft.Json" Version="10.0.3" />
<PackageReference Include="SharpCompress" Version="0.18.1" />
<PackageReference Include="System.ComponentModel.Annotations" Version="4.4.0" />
</ItemGroup>
</Project>

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@ -34,6 +34,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToAutoProperty/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToConstant_002ELocal/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLambdaExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLocalFunction/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToStaticClass/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=DoubleNegationOperator/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EmptyGeneralCatchClause/@EntryIndexedValue">DO_NOT_SHOW</s:String>
@ -44,13 +45,16 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ForCanBeConvertedToForeach/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InconsistentNaming/@EntryIndexedValue">ERROR</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InheritdocConsiderUsage/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InlineOutVariableDeclaration/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InvertIf/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InvokeAsExtensionMethod/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=JoinDeclarationAndInitializer/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=JoinNullCheckWithUsage/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeMadeStatic_002ELocal/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBePrivate_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBePrivate_002ELocal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeProtected_002EGlobal/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeCastWithTypeCheck/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeConditionalExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialChecks/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodSupportsCancellation/@EntryIndexedValue">WARNING</s:String>
@ -149,6 +153,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNameofExpression/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNullPropagation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseObjectOrCollectionInitializer/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UsePatternMatching/@EntryIndexedValue">HINT</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseStringInterpolation/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VariableCanBeMadeConst/@EntryIndexedValue">WARNING</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberCallInConstructor/@EntryIndexedValue">HINT</s:String>