Merge remote-tracking branch 'upstream/master' into open-downloaded-beatmas

This commit is contained in:
Dean Herbert 2018-07-21 00:02:55 +09:00
commit a2f744b05e
13 changed files with 55 additions and 50 deletions

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@ -39,6 +39,11 @@ public GameplayCursor()
private int downCount;
private const float pressed_scale = 1.2f;
private const float released_scale = 1f;
private float targetScale => downCount > 0 ? pressed_scale : released_scale;
public bool OnPressed(OsuAction action)
{
switch (action)
@ -46,7 +51,7 @@ public bool OnPressed(OsuAction action)
case OsuAction.LeftButton:
case OsuAction.RightButton:
downCount++;
ActiveCursor.ScaleTo(1).ScaleTo(1.2f, 100, Easing.OutQuad);
ActiveCursor.ScaleTo(released_scale).ScaleTo(targetScale, 100, Easing.OutQuad);
break;
}
@ -60,7 +65,7 @@ public bool OnReleased(OsuAction action)
case OsuAction.LeftButton:
case OsuAction.RightButton:
if (--downCount == 0)
ActiveCursor.ScaleTo(1, 200, Easing.OutQuad);
ActiveCursor.ScaleTo(targetScale, 200, Easing.OutQuad);
break;
}
@ -72,13 +77,13 @@ public bool OnReleased(OsuAction action)
protected override void PopIn()
{
fadeContainer.FadeTo(1, 300, Easing.OutQuint);
ActiveCursor.ScaleTo(1, 400, Easing.OutQuint);
ActiveCursor.ScaleTo(targetScale, 400, Easing.OutQuint);
}
protected override void PopOut()
{
fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(0.8f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(targetScale * 0.8f, 450, Easing.OutQuint);
}
public class OsuCursor : Container

View File

@ -18,7 +18,6 @@ public TestCaseKeyCounter()
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
IsCounting = true,
Children = new KeyCounter[]
{
new KeyCounterKeyboard(Key.Z),

View File

@ -16,7 +16,6 @@
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter;
using osu.Game.Tests.Platform;
namespace osu.Game.Tests.Visual
{
@ -28,6 +27,7 @@ public class TestCasePlaySongSelect : OsuTestCase
private RulesetStore rulesets;
private WorkingBeatmap defaultBeatmap;
private DatabaseContextFactory factory;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -59,10 +59,11 @@ private class TestSongSelect : PlaySongSelect
[BackgroundDependencyLoader]
private void load()
{
var storage = new TestStorage(@"TestCasePlaySongSelect");
factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
// this is by no means clean. should be replacing inside of OsuGameBase somehow.
DatabaseContextFactory factory = new DatabaseContextFactory(storage);
using (var usage = factory.Get())
usage.Migrate();
factory.ResetDatabase();
@ -70,7 +71,7 @@ private void load()
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(storage, factory, rulesets, null, null)
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, null)
{
DefaultBeatmap = defaultBeatmap = Beatmap.Default
});

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@ -123,7 +123,7 @@ protected override void Populate(BeatmapSetInfo beatmapSet, ArchiveReader archiv
private void validateOnlineIds(List<BeatmapInfo> beatmaps)
{
var beatmapIds = beatmaps.Where(b => b.OnlineBeatmapID.HasValue).Select(b => b.OnlineBeatmapID);
var beatmapIds = beatmaps.Where(b => b.OnlineBeatmapID.HasValue).Select(b => b.OnlineBeatmapID).ToList();
// ensure all IDs are unique in this set and none match existing IDs in the local beatmap store.
if (beatmapIds.GroupBy(b => b).Any(g => g.Count() > 1) || QueryBeatmaps(b => beatmapIds.Contains(b.OnlineBeatmapID)).Any())

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@ -30,6 +30,8 @@ public HitObject Parse(string text, double offset)
{
string[] split = text.Split(',');
Vector2 pos = new Vector2((int)Convert.ToSingle(split[0], CultureInfo.InvariantCulture), (int)Convert.ToSingle(split[1], CultureInfo.InvariantCulture));
ConvertHitObjectType type = (ConvertHitObjectType)int.Parse(split[3]) & ~ConvertHitObjectType.ColourHax;
bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
type &= ~ConvertHitObjectType.NewCombo;
@ -41,15 +43,13 @@ public HitObject Parse(string text, double offset)
if (type.HasFlag(ConvertHitObjectType.Circle))
{
result = CreateHit(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo);
result = CreateHit(pos, combo);
if (split.Length > 5)
readCustomSampleBanks(split[5], bankInfo);
}
else if (type.HasFlag(ConvertHitObjectType.Slider))
{
var pos = new Vector2(int.Parse(split[0]), int.Parse(split[1]));
CurveType curveType = CurveType.Catmull;
double length = 0;
var points = new List<Vector2> { Vector2.Zero };
@ -170,7 +170,7 @@ public HitObject Parse(string text, double offset)
readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
}
result = CreateHold(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo, endTime + offset);
result = CreateHold(pos, combo, endTime + offset);
}
if (result == null)

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@ -89,6 +89,14 @@ protected RulesetContainer(Ruleset ruleset)
Ruleset = ruleset;
playfield = new Lazy<Playfield>(CreatePlayfield);
IsPaused.ValueChanged += paused =>
{
if (HasReplayLoaded)
return;
KeyBindingInputManager.UseParentInput = !paused;
};
Cursor = CreateCursor();
}
@ -120,6 +128,11 @@ protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnl
public Replay Replay { get; private set; }
/// <summary>
/// Whether the game is paused. Used to block user input.
/// </summary>
public readonly BindableBool IsPaused = new BindableBool();
/// <summary>
/// Sets a replay to be used, overriding local input.
/// </summary>

View File

@ -195,7 +195,6 @@ protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
protected virtual KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection
{
IsCounting = true,
FadeTime = 50,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,

View File

@ -19,7 +19,7 @@ public abstract class KeyCounter : Container
private Container textLayer;
private SpriteText countSpriteText;
public bool IsCounting { get; set; }
public bool IsCounting { get; set; } = true;
private int countPresses;
public int CountPresses
{

View File

@ -53,8 +53,7 @@ private void load(OsuConfigManager config)
configVisibility.BindValueChanged(_ => updateVisibility(), true);
}
//further: change default values here and in KeyCounter if needed, instead of passing them in every constructor
private bool isCounting;
private bool isCounting = true;
public bool IsCounting
{
get { return isCounting; }

View File

@ -4,6 +4,7 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
@ -18,7 +19,7 @@ namespace osu.Game.Screens.Play
/// </summary>
public class PauseContainer : Container
{
public bool IsPaused { get; private set; }
public readonly BindableBool IsPaused = new BindableBool();
public Func<bool> CheckCanPause;
@ -39,9 +40,6 @@ public class PauseContainer : Container
public Action OnRetry;
public Action OnQuit;
public Action OnResume;
public Action OnPause;
private readonly FramedClock framedClock;
private readonly DecoupleableInterpolatingFramedClock decoupledClock;
@ -84,9 +82,8 @@ public void Pause(bool force = false) => Schedule(() => // Scheduled to ensure a
// stop the seekable clock (stops the audio eventually)
decoupledClock.Stop();
IsPaused = true;
IsPaused.Value = true;
OnPause?.Invoke();
pauseOverlay.Show();
lastPauseActionTime = Time.Current;
@ -96,7 +93,7 @@ public void Resume()
{
if (!IsPaused) return;
IsPaused = false;
IsPaused.Value = false;
IsResuming = false;
lastPauseActionTime = Time.Current;
@ -105,7 +102,6 @@ public void Resume()
decoupledClock.Seek(decoupledClock.CurrentTime);
decoupledClock.Start();
OnResume?.Invoke();
pauseOverlay.Hide();
}

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@ -162,15 +162,10 @@ private void load(AudioManager audio, APIAccess api, OsuConfigManager config)
{
pauseContainer = new PauseContainer(offsetClock, adjustableClock)
{
Retries = RestartCount,
OnRetry = Restart,
OnQuit = Exit,
CheckCanPause = () => AllowPause && ValidForResume && !HasFailed && !RulesetContainer.HasReplayLoaded,
OnPause = () =>
{
pauseContainer.Retries = RestartCount;
hudOverlay.KeyCounter.IsCounting = !pauseContainer.IsPaused;
},
OnResume = () => hudOverlay.KeyCounter.IsCounting = true,
Children = new[]
{
storyboardContainer = new Container
@ -227,6 +222,8 @@ private void load(AudioManager audio, APIAccess api, OsuConfigManager config)
hudOverlay.HoldToQuit.Action = Exit;
hudOverlay.KeyCounter.Visible.BindTo(RulesetContainer.HasReplayLoaded);
RulesetContainer.IsPaused.BindTo(pauseContainer.IsPaused);
if (ShowStoryboard)
initializeStoryboard(false);

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@ -1,17 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Platform;
namespace osu.Game.Tests.Platform
{
public class TestStorage : DesktopStorage
{
public TestStorage(string baseName)
: base(baseName, null)
{
}
public override string GetDatabaseConnectionString(string name) => "Data Source=" + GetUsablePathFor($"{(object)name}.db", true);
}
}

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@ -1,10 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Configuration;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
@ -20,6 +22,9 @@ public abstract class OsuTestCase : TestCase
protected DependencyContainer Dependencies { get; private set; }
private readonly Lazy<Storage> localStorage;
protected Storage LocalStorage => localStorage.Value;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
Dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
@ -33,6 +38,11 @@ protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnl
return Dependencies;
}
protected OsuTestCase()
{
localStorage = new Lazy<Storage>(() => new DesktopStorage($"{GetType().Name}-{Guid.NewGuid()}", null));
}
[BackgroundDependencyLoader]
private void load(AudioManager audioManager, RulesetStore rulesets)
{
@ -50,6 +60,9 @@ protected override void Dispose(bool isDisposing)
beatmap.Disabled = true;
beatmap.Value.Track.Stop();
}
if (localStorage.IsValueCreated)
localStorage.Value.DeleteDirectory(".");
}
protected override ITestCaseTestRunner CreateRunner() => new OsuTestCaseTestRunner();