remove null check for b.Beatmap

This commit is contained in:
cdwcgt 2023-07-30 02:30:51 +09:00
parent 6ad8339c66
commit a1f0e59784
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@ -252,9 +252,6 @@ namespace osu.Game.Tournament.Screens.MapPool
foreach (var b in CurrentMatch.Value.Round.Value.Beatmaps)
{
if (b.Beatmap == null)
continue;
if (currentFlow == null || (LadderInfo.SplitMapPoolByMods.Value && currentMods != b.Mods))
{
mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>