diff --git a/osu-framework b/osu-framework index ded020da31..db625dc65f 160000 --- a/osu-framework +++ b/osu-framework @@ -1 +1 @@ -Subproject commit ded020da31505c124fa0414e85816e6201f235ed +Subproject commit db625dc65fb7ae9be154b03a0968b2f8cedb036d diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index b000f08369..9598372d2d 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -16,12 +16,12 @@ namespace osu.Game.Configuration Set(OsuSetting.Ruleset, 0, 0, int.MaxValue); Set(OsuSetting.BeatmapDetailTab, BeatmapDetailTab.Details); - Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10); - Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10); + Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1); + Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1); Set(OsuSetting.SelectionRandomType, SelectionRandomType.RandomPermutation); - Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1); + Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1, 0.01); // Online settings Set(OsuSetting.Username, string.Empty); @@ -41,11 +41,11 @@ namespace osu.Game.Configuration Set(OsuSetting.MenuVoice, true); Set(OsuSetting.MenuMusic, true); - Set(OsuSetting.AudioOffset, 0, -500.0, 500.0); + Set(OsuSetting.AudioOffset, 0, -500.0, 500.0, 1); // Input - Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2); - Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2); + Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2, 0.01); + Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2, 0.01); Set(OsuSetting.AutoCursorSize, false); Set(OsuSetting.MouseDisableButtons, false); @@ -63,13 +63,13 @@ namespace osu.Game.Configuration Set(OsuSetting.SnakingOutSliders, true); // Gameplay - Set(OsuSetting.DimLevel, 0.3, 0, 1); + Set(OsuSetting.DimLevel, 0.3, 0, 1, 0.01); Set(OsuSetting.ShowInterface, true); Set(OsuSetting.KeyOverlay, false); Set(OsuSetting.FloatingComments, false); - Set(OsuSetting.PlaybackSpeed, 1.0, 0.5f, 2); + Set(OsuSetting.PlaybackSpeed, 1.0, 0.5f, 2, 0.01); // Update Set(OsuSetting.ReleaseStream, ReleaseStream.Lazer);