mirror of https://github.com/ppy/osu
Merge branch 'master' into fix-retry-sound
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commit
a1c64d8d26
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@ -206,7 +206,7 @@ private void beatmapAdded(BeatmapSetInfo model, bool existing) => Schedule(() =>
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if (Beatmap.Value != beatmapManager.DefaultBeatmap)
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return;
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if (Beatmap.Value == null)
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if (CurrentItem.Value == null)
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return;
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// Try to retrieve the corresponding local beatmap
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