mirror of https://github.com/ppy/osu
trim whitespace
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@ -39,7 +39,6 @@ public virtual void ApplyToBeatmap(Beatmap<T> beatmap)
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public virtual void Update(Playfield playfield)
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{
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double newRate;
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if (1 + AppendRate < 1)
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newRate = Math.Max(1 + AppendRate, 1 + (AppendRate * (clock.CurrentTime / (lastObjectEndTime * 0.75))));
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else
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